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Laser/TripMine Entity


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+ARUKARI-
AlliedModders Donor
Join Date: Jul 2004
Location: Japan
Old 04-04-2006 , 23:01  
Reply With Quote #11

Quote:
Originally Posted by the_aking
can you add buyable or not cvar
and
amx_lasermine nick command to give a player
i dont want ppl will start buying it and flood the server with lasermine...
ok It was changed to buy it by the chat.
/buy lasermine

Because I am busy, a test isn't completed.
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Last edited by +ARUKARI-; 05-27-2008 at 04:34.
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techwg
Senior Member
Join Date: Dec 2005
Old 04-09-2006 , 13:53  
Reply With Quote #12

What i have dreamed of in a game is Claymores . . . can you or someone make an adition so you can (if you wish) place a claymore which will look the same, but have no laser beam and you hit a key eg +boom and it comes up with a text menu press 1,2,3,4,5 ,6 all etc so you can detenate your bombs and get a kill ? This would be fantastic The blast radious would have to be increasd to get the realism out of it.
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MattOG
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Join Date: May 2005
Old 04-10-2006 , 04:07  
Reply With Quote #13

Quote:
Originally Posted by techwg
What i have dreamed of in a game is Claymores . . . can you or someone make an adition so you can (if you wish) place a claymore which will look the same, but have no laser beam and you hit a key eg +boom and it comes up with a text menu press 1,2,3,4,5 ,6 all etc so you can detenate your bombs and get a kill ? This would be fantastic The blast radious would have to be increasd to get the realism out of it.
only a niggly thing, but aren't claymore's set of by radius, (i.e. when someone is close they go off automatically). anyway, there is a plugin called satchel charges if you look, which do what you're after.
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techwg
Senior Member
Join Date: Dec 2005
Old 04-10-2006 , 04:15  
Reply With Quote #14

Claymores can be either set off by an automatic trigger, ie Wire etc or by a manual detenation ie hand button, But i might look for these satchul charges when i get home tonight
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v3x
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Join Date: Oct 2004
Location: US
Old 04-19-2006 , 12:58  
Reply With Quote #15

Quote:
Originally Posted by v3x
Add credits.
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What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

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Old 04-21-2006 , 09:52  
Reply With Quote #16

Quote:
Originally Posted by v3x
Quote:
Originally Posted by v3x
Add credits.
Is it no good by the thing written under the image?("Credit:Vexd & Buzz_KIll")

If that isn't useful.
Please tell me how to write it.
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v3x
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Join Date: Oct 2004
Location: US
Old 04-21-2006 , 11:54  
Reply With Quote #17

Sorry. I didn't see that before.

Thanks.
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What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
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Yo Daddy
Junior Member
Join Date: Apr 2006
Location: Orlando, Florida
Old 04-24-2006 , 19:10  
Reply With Quote #18

Using It And its quite a Hit On My Server

Also You Might wanna tell people when you have 10 or more tripmines up, the server becomes laggy. But otherwise i see no flaws in your pugin.

It might also be helpful if you provided a help document that can be opened in the motd also.

Nice mod thou man!

-YD
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+ARUKARI-
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Old 05-17-2006 , 07:21   update
Reply With Quote #19

Version 1.2Beta2 Released
Contents of renewal are described at the top.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 05-18-2006 , 05:41  
Reply With Quote #20

Quote:
Plugin failed to compile! Please try contacting the author.

Welcome to the AMX Mod X 1.70-300 Compiler.
Copyright (c) 1997-2005 ITB CompuPhase, AMX Mod X Team

/home/users/amxmodx/public_html/forums/files/lasermine1.2beta2_955.sma(410) : error 001: expected token: ")", but found "{"

1 Error.
Could not locate output file /home/groups/amxmodx/public_html/compiled3/lasermine1.2beta2_955.amx (compile failed).
Line 410 :

Code:
	else if (equali(said,"^"/buy_lasermine^"") {
Should be :
Code:
	else if (equali(said,"^"/buy_lasermine^"")) {

;)
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