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TF2: AddTime


  
 
 
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ratty
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Join Date: Jan 2006
Old 05-04-2008 , 15:07   Re: TF2: AddTime
Reply With Quote #11

This works fine for me in pl_goldrush.
And BTW, 2fort and maps without timer entities just diplay how much time is left based on mp_timelimit. So just change that cvar if you want to change it.

Last edited by ratty; 05-11-2008 at 01:47. Reason: typo
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