Raised This Month: $ Target: $400
 0% 

TF2: AddTime


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Paria
Junior Member
Join Date: Nov 2007
Old 05-04-2008 , 09:58   Re: TF2: AddTime
Reply With Quote #10

cp maps have their own game timer entities in the map that will limit the maximum round time limit, i.e if blue team caps the middle and then quickly caps the 4th point the total round timer will not exceed the value set within the map, in the case of granary i'd guess its probably 10 minutes.

i dont think you can override the game timer entities in the map which control the maximum allowed time per round.

Last edited by Paria; 05-04-2008 at 10:00.
Paria is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:24.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode