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lysis decompiler


  
 
 
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Shadows Adi
AlliedModders Donor
Join Date: Aug 2019
Location: Romania
Old 08-16-2022 , 16:24   Re: lysis decompiler
Reply With Quote #15

Quote:
Originally Posted by xerecrazy View Post
ok, test
Extracted from this:

Code:
CS Revo: Kill Knife Effect 1.0 Wilian M.   HLTV event_new_round a 1=0 2=0 DeathMsg xDeathMsg a   info_target xHamThink   knife       info_target models/phoenixkiller/shark_effect.mdl models/phoenixkiller/dragon_effect.mdl shark   phoenixkiller/shark_effect.wav phoenixkiller/dragon_effect.wav info_target models/phoenixkiller/shark_portal.mdl shark_portal                                 shark shark_portal shark shark shark_portal shark_portal models/phoenixkiller/dragon_effect.mdl models/phoenixkiller/shark_effect.mdl models/phoenixkiller/shark_portal.mdl phoenixkiller/dragon_effect.wav phoenixkiller/shark_effect.wav

Also, found out you used compiler flags too: "-C+ -d0"

Edit: The method used envolves #emit with certain opcodes.
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Last edited by Shadows Adi; 08-16-2022 at 17:38.
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