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[L4D2]Charger_Collision_patch[Left 4 Fix][05/03/2024]


  
 
 
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Lux
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Join Date: Jan 2015
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Old 05-02-2019 , 06:47   Re: [L4D2]Better_Charger_Collision+patch[Left 4 Fix]
Reply With Quote #11

Quote:
Originally Posted by Spirit_12 View Post
From your explanation it seems like a straight up port of the extension as opposed to a new fix. Does it do anything different than the bugfix extension?
Not a port the extension keeps track of people who the charger hits and prevents collision again, i allow the collision to happen as many times as it needs to, with extension/vanilla once you hit someone once they can nolonger be hit again and become a brickwall.

In small rooms/hallways this is a huge problem at times more survivors easier for this to happen.

Making this was apart of the reason i did not use the extension.
another thing because the cvar is scales down angle of impacted can determine how far and high you go head on impact is far worse than a side a little tap.
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Last edited by Lux; 04-06-2022 at 18:06.
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