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[API] Custom Entities
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Hedgehog Fog
Senior Member
Join Date: Jun 2010
Location: Ukraine
08-21-2017 , 06:57 Re: [API] Custom Entities
#
11
Updated to 1.2.1
Added CE_Kill function to kill custom entity.
CE_CheckAssociation deprecated, use CE_GetHandlerByEntity and CE handler returned by CE_Register function instead.
Map entities now respawn after kill when fRespawnTime param higher than 0.
All entities now return to start origin in new round.
Added ignoreRounds param, if true - do not return entity on start origin at new round.
CEFunction_Kill renamed to CEFunction_Killed.
CEFunction now using as pre killed handler and allow to discard kill when PLUGIN_HANLED will be returned.
Updated ce_spawner entity.
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Last edited by Hedgehog Fog; 08-21-2017 at
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