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Solved Trigger Ham_Killed from Ham_TakeDamage


  
 
 
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hellmonja
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Join Date: Oct 2015
Old 04-22-2016 , 10:13   Trigger Ham_Killed from Ham_TakeDamage
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Hey guys! I got a code for a grenade launcher and it uses ExecuteHamB with Ham_TakeDamage to dish out the damage to be dealt. The death message reads that the player got killed by a "worldspawn " and I was hoping of making a custom DeathMsg for it.

I've researched around and think Ham_Killed is the best way to do it. But I can't find any example code and am very new to HamSandwich.

I need the Ham_Killed to detect if the player in Ham_TakeDamage gets killed and then execute some code. Can you guys help me?...

Last edited by hellmonja; 06-25-2017 at 04:22. Reason: Solved...
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