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Solved Trigger Ham_Killed from Ham_TakeDamage


  
 
 
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HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
Old 04-22-2016 , 11:43   Re: [HELP] Trigger Ham_Killed from Ham_TakeDamage
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Quote:
Originally Posted by hellmonja View Post
Hey guys! I got a code for a grenade launcher and it uses ExecuteHamB with Ham_TakeDamage to dish out the damage to be dealt. The death message reads that the player got killed by a "worldspawn " and I was hoping of making a custom DeathMsg for it.

I've researched around and think Ham_Killed is the best way to do it. But I can't find any example code and am very new to HamSandwich.

I need the Ham_Killed to detect if the player in Ham_TakeDamage gets killed and then execute some code. Can you guys help me?...
Give use the plugin, or at least the ExecuteHamB(Ham_TakeDamage,....) line.
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