Raised This Month: $ Target: $400
 0% 

Dragoneye (Diablo II Mod) (eyeball) !UPDATED!


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Plugin Info:     Modification:   ALL        Category:          Approver:   EKS (166)
Sp4rt4n
Senior Member
Join Date: Dec 2004
Old 08-25-2005 , 17:07   Dragoneye (Diablo II Mod) (eyeball) !UPDATED!
Reply With Quote #1

UPDATED:
Thanks to Avalanche's infinite wisdom, all errors and third party includes were eliminated!

Wow... i think this is the longest that it has ever taken to port a plugin, but it was worth it. This is AWESOME. Its kinda like a warcraft plugin, but with Diablo II stuff. Ill be updating this as eyeball does, if he does anymore. This might be the final version.

You can choose from 4 races (Necromancer, Paladin, Mage, Assassin). Each have 5 skills and a starting skill. Each skill has 5 levels (except the starting skill). You gain exp by killing enemies. The maximum level is 20. Each round start one player in each team becomes a captain. While captain is alive, teammates get more exp. Later you will be getting items depending on what level you and your victim are. You can keep 3 items. Each item is a part of a set (for example: vital boots is an item from a set called "vital"). There are 3 items in a set and if you collect all 3 (for example: vital boots, vital coat, vital amulet), you will get new powers. There are 5 tipes of powers in Dragoneye: Weapon, Grenade, Autocast, Buttoncast and Passive. Only one of each power can be activated (except Passive). For example: "Sniper Power" and "Disarm" are weapon powers, that means that you can activate only one of them, but not both. You can configure your powers in magic menu (type "menu" in chat and select "magic menu" or type "statsmenu" in console and select "magic menu"). Some skills use armor as Mana, so allways check that you have the neaded amount of armor.

Required Modules:
engine
cstrike
fun

type "de_help" in console to see commands

Oh, yeah! One more thing. The monster mod is needed for the necromancer's "Summon Munsters" skill. Its a Metamod plugin, that you can download here: http://www.planethalflife.com/botman/monster.shtml
Attached Files
File Type: sma Get Plugin or Get Source (dragoneye.sma - 2822 views - 98.9 KB)
Sp4rt4n is offline
Send a message via MSN to Sp4rt4n
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 19:33.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode