Thanks to Avalanche's infinite wisdom, all errors and third party includes were eliminated!
Wow... i think this is the longest that it has ever taken to port a plugin, but it was worth it. This is AWESOME. Its kinda like a warcraft plugin, but with Diablo II stuff. Ill be updating this as eyeball does, if he does anymore. This might be the final version.
You can choose from 4 races (Necromancer, Paladin, Mage, Assassin). Each have 5 skills and a starting skill. Each skill has 5 levels (except the starting skill). You gain exp by killing enemies. The maximum level is 20. Each round start one player in each team becomes a captain. While captain is alive, teammates get more exp. Later you will be getting items depending on what level you and your victim are. You can keep 3 items. Each item is a part of a set (for example: vital boots is an item from a set called "vital"). There are 3 items in a set and if you collect all 3 (for example: vital boots, vital coat, vital amulet), you will get new powers. There are 5 tipes of powers in Dragoneye: Weapon, Grenade, Autocast, Buttoncast and Passive. Only one of each power can be activated (except Passive). For example: "Sniper Power" and "Disarm" are weapon powers, that means that you can activate only one of them, but not both. You can configure your powers in magic menu (type "menu" in chat and select "magic menu" or type "statsmenu" in console and select "magic menu"). Some skills use armor as Mana, so allways check that you have the neaded amount of armor.
type "de_help" in console to see commands
Oh, yeah! One more thing. The monster mod is needed for the necromancer's "Summon Munsters" skill. Its a Metamod plugin, that you can download here: http://www.planethalflife.com/botman/monster.shtml