Hello guys,
I am running a CSGO Server, set up with GameServerManager at 128 tick with nothing more than pugsetup.
Sometimes the server lags or is jittery (like the last kill in a round is kind of "lagging"). Don't know how to describe it better.
I added some lines to the csgo-server.cfg
Code:
sv_maxrate 0
sv_minrate 20000
sv_mincmdrate 30
sv_minupdaterate 128
sv_clockcorrection_msecs 15
sv_gameinstructor_disable 1
The server runs on a dedicated root server (Debian 8.7 85bit)
CPU: i7-3770
RAM: 16GB
Are there any specific settings I should test out?
I feel like the server should be powerful enough to run a 10 man 128 tick server.
Thanks in advance