Quote:
Originally Posted by Judge_Duck
Ran it last night during our primetime and experienced no errors.
Only issue in the logs are missing particles:
Particles: Missing 'particles/custom_particles038.pcf'
Particles: Missing 'particles/custom_particles039.pcf'
Particles: Missing 'particles/custom_particles040.pcf'
Particles: Missing 'particles/custom_particles041.pcf'
It runs from 2-64, and when I check the particles folder there's only "custom_particles001.pcf". Is there somewhere I can track down the missing particles?
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only 01 ever existed the other particles are only referenced incase someone creates more but nobody has created more
it has to do with how downloadtables work and how the particle manifest works
suppose only 01 was referenced on the files if someone were the create a new particle the particle manifest (maps/{mapname}_particles.txt) would have to be edited but the players already downloaded the old file
so they wouldn't be able to download the new edited file so every new particle would missing to mitigate this the particle manifest references a bunch of files even if they dont exist incase someone creates new particles
so clients wont need to redownload the manifest
i hope i could explain it