[TF2] Themes Updated
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my updated version of the old themes plugin more info here: https://forums.alliedmods.net/showthread.php?t=105608
OPTIONALLY requires system2 for automation stuff: https://github.com/dordnung/System2 i have not tested this very much here be dragons or whatever plugin: https://github.com/arthurdead/sm-plu...ting/themes.sp |
Re: [TF2] Themes Updated
This is complex, however I love every bit of it. Essentially being able to convert normal maps into event maps. Glad to see this plugin come back.
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Re: [TF2] Themes Updated
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Re: [TF2] Themes Updated
Ran it last night during our primetime and experienced no errors.
Only issue in the logs are missing particles: Particles: Missing 'particles/custom_particles038.pcf' Particles: Missing 'particles/custom_particles039.pcf' Particles: Missing 'particles/custom_particles040.pcf' Particles: Missing 'particles/custom_particles041.pcf' It runs from 2-64, and when I check the particles folder there's only "custom_particles001.pcf". Is there somewhere I can track down the missing particles? |
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it has to do with how downloadtables work and how the particle manifest works suppose only 01 was referenced on the files if someone were the create a new particle the particle manifest (maps/{mapname}_particles.txt) would have to be edited but the players already downloaded the old file so they wouldn't be able to download the new edited file so every new particle would missing to mitigate this the particle manifest references a bunch of files even if they dont exist incase someone creates new particles so clients wont need to redownload the manifest i hope i could explain it |
Re: [TF2] Themes Updated
Nah you did perfectly. I had a similar issue with sound files on our servers :D.
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Re: [TF2] Themes Updated
1 Attachment(s)
added fish pools support doenst look very good and its probably not worth but whatever its there
you create them in the maps.cfg like this: https://i.imgur.com/mFXvHT2.png please note that each fish pool is a entity and each individual fish is also a entity so be aware of that if you spawn 1 pool of 10 fish thats 11 entities the plugin does NOT handle downloadtables for fish you need to add the fish models/materials to the downloadtable using another plugin i attached 2 fish models that i stole from counter strike source since tf2 doenst have any by default heres what it looks like: https://i.imgur.com/ljd5NMo.png |
Re: [TF2] Themes Updated
I cant get it to compile.
//// themes.sp // // themes.sp(1809) : error 092: number of arguments does not match definition // themes.sp(1903) : warning 204: symbol is assigned a value that is never used: "client" // themes.sp(1971) : warning 203: symbol is never used: "DrawHull" // themes.sp(1894) : warning 203: symbol is never used: "Timer_CreateParticules" // themes.sp(313) : warning 204: symbol is assigned a value that is never used: "cvBZ2CopyFolder" // themes.sp(306) : warning 204: symbol is assigned a value that is never used: "cvUrl" // themes.sp(305) : warning 204: symbol is assigned a value that is never used: "cvDeleteBZ2" // themes.sp(304) : warning 204: symbol is assigned a value that is never used: "cvPass" // themes.sp(303) : warning 204: symbol is assigned a value that is never used: "cvUsername" // themes.sp(302) : warning 204: symbol is assigned a value that is never used: "cvUpload" // themes.sp(300) : warning 204: symbol is assigned a value that is never used: "cvAutoBZ2" // themes.sp(299) : warning 204: symbol is assigned a value that is never used: "cvManifests" // themes.sp(239) : warning 204: symbol is assigned a value that is never used: "bBZip2" // themes.sp(237) : warning 204: symbol is assigned a value that is never used: "bSystem2" // // 1 Error. |
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Re: [TF2] Themes Updated
https://i.imgur.com/pBrIdTV.jpeg
I cannot for the life of me figure out how to fix these leaves on the winter theme |
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