In the
zombie_plague_advance.txt file in the “cstrike/addons/data/lang” folder from where the ZP mod takes data to display HUD messages properly, I changed this:
Code:
NOTICE_VIRUS_FREE = T-virus has been set loose…
To this:
Code:
*==================================================*T-Virus has been set loose...*==================================================*
In the server, the HUD message is only partially displayed, and there are missing symbols. What is
marked in red is what is missing from the HUD, when the HUD is displayed:
Code:
*==================================================*^nT-Virus has been released...^n*==================================================*
This problem happened when I changed the HUD message to be DHUD, but the problem wasn’t there when the HUD message wasn’t changed to DHUD, despite the fact the number of symbols was the same. So, the problem happened after I introduced DHUD.
Also, the name of the mod isn't fully displayed. The following code shows the name of the mod at the beginning of every round, in green color in the chat:
Code:
// Format mod name
formatex(g_modname, charsmax(g_modname), "Zombie Plague Advance 1.6.1")
This is the default code... but I made a new name that is longer than "zombie plague advance 1.6.1", and the last several letters aren't displayed.
As far as I know, there is a function, in the ZPA’s source code, that is responsible for the allowed number of symbols on a (D)HUD, I need to increase the function’s number, because the bigger the number is, the more symbols are allowed. However, I don’t know where to find the function.
I had the same problem before, but I don't remember how to solve it. All i know is that there is a value i must increase in order for more letters to be allowed.
Here is the ZPA’s source code:
https://pastebin.com/Z4jBJmFs
So, can someone help me by telling me the name of the function, so i can find it and modify it?
Thanks.