Quote:
Originally Posted by OciXCrom
If there' no variable associated with the message you're sending, then you cannot change the size limit. This limit is built in the game's engine itself.
DHUD messages have a much shorter size limit. I think it's 128 as compared to 512 for HUD, but don't quote me on that.
About the mod name, check the size of the g_modname variable, but I'm pretty sure this also had a hardcoded limit - 16 or 32. Not sure on the exact number but you can easily check it.
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Thanks for explaining this to me. Thanks for reminding me about the existence of this
g_modname variable.
I changed the value of
g_modname from 32 to 64, and it worked.
I solved the problem with the DHUD messages by reducing the number of symbols, so now all symbols are displayed.
Thanks.