Hello.
I was using this plugin : [TF2] Respawn System
(
https://forums.alliedmods.net/showthread.php?p=611953)
I tried to set the different cvars for each maps, but as far I know, sourcemod cfg files are executed way after mapfile.cfg.
I saw these two comments
Quote:
Originally Posted by Mongolas
And, not to spam, but it's not executing <map_name>.cfg, that or it's executing it in a strange order. We have one named plr_hightower.cfg in \orangebox\tf\cfg to set the time for both teams to 10 seconds, but now it's stuck at instant, since we changed it in tf2_respawn.cfg.
|
Quote:
Originally Posted by Powerlord
|
i assume that there is something something related to this respawn thingy, but what I want to know is :
Is there a way to set a specific cvars after the sourcemod cfg file execution?
I think i've seen a plugin which let me to do that.. couldn't find it
__________________