Hi Again !
I'm not really sure about the stability and the good optimization my server has.
That's why i ask you some help about my server configuration, i also i have few questions about it.
I use
SRCDS Server on my local computer ( Windows 7 Ultimate 64-bit )
Windows 7 Tweaks :
TuneUp
SSD Freh
SSD Tweaker
TCP Optimizer
MyDefrag
And Other Stuff...
My Specs :
Intel Core Duo E6750 2.66 GHz (overclocked to 3.06 GHz)
4 GB of RAM DDR2 800 MHz
Motherboard : Asus P5N-E SLI
Graphic Card : Sapphire 4890 1GB GDDR5 ( L4D2 graphics is low expect my resolution 1680*1050 "22 |multicore render|enable/disable ? What is the best while playing on my local server ? )
SSD: OCZ Vertex 2 120 Gb ( Steam/L4D2/Windows 7)
HDD : Hitachi 700 Gb 7200 RP/m L4D2 Server installed on
Internet : 28 Mb theoretical / i receive 20 Mb
Wifi... But good one
Download : 2200 kb/s Max, same speed while using
RJ45 cable
Upload : 128 Kb/s Max
I got something Like 700/800 Mb used of
RAM when W7 just started and 0/1 %
process usage.
So it's pretty good for my server and L4D2.
SRCDS Startup Commands :
Quote:
D:\Captain\hlserver\left4dead2\srcds.exe -console -game left4dead2 +ip 192.168.1.10 -port 27015 -secure +maxplayers 12 +exec server.cfg +map c1m1_hotel
|
Sourcemod Version : 1.4.3-dev ( I'm pretty sure i installed the 1.4.2 one...)
Metamod Version : 1.8.7V ( def . "1.8.7" )
Server.cfg :
PHP Code:
////BASIC INFORMATION SETUP
hostname "[FR][Zombie Select/Charger Steering/Power/Bulldozer]"
rcon_password "*****"
sv_search_key "*****"
sv_steamgroup 1932512,1280631,1310758,3483,554111,283400,1944811,1480263,883,1154,3483,4984,31572,554109,589695,600445,603063,610951,1001012,115,90429
//BASIC GAMEPLAY SETUP
sv_allow_wait_command 0
sv_alltalk 0
sv_alternateticks 0
sv_clearhinthistory 0
sv_consistency 1
sv_pausable 0
sv_voiceenable 1
sv_forcepreload 1
sv_gametypes "versus,coop"
mp_autoteambalance 0
sm_cvar sb_all_bot_game "1"
sm_cvar allow_all_bot_survivor_team "1"
sm_cvar vs_max_team_switches "999"
//Round Start Bot Stop
sm_cvar l4d2_RSBS_delay_enabled "1"
sm_cvar l4d2_RSBS_delay "40"
//Spawn uncommon Infected
sm_cvar l4d2_spawn_uncommons_autoshuffle "0"
//L4DToolZ
sv_maxplayers "12"
sv_removehumanlimit "1"
//Admin Sentinel
sv_admin_sentinel_startup "1"
//New custom commands
sm_cvar l4d2_custom_commands_version "1.0.9"
//Left 4 Downtown 2
sm_cvar l4d_maxplayers "12"
sm_cvar left4downtown_version "0.5.3"
//Remove Lobby Reservation (When Full) 1.1.1
sm_cvar l4d_unreserve_version "1.1.1"
sm_cvar l4d_unreserve_full "1"
//Ready Up!
sm_cvar l4d_ready_version "0.17.3"
//BASIC CONNECTION SETUP
hostport 27015
sv_lan 0
sv_region 3
sv_allow_lobby_connect_only 0
//BASIC SERVER LOGGING
sv_log_onefile 0
sv_logbans 1
sv_logecho 0
sv_logfile 1
sv_logflush 0
sv_logsdir logs
//ADVANCED CONNECTION SETUP
setmaster enable
//ADVANCED SETTINGS
sv_pure_kick_clients 0
//EXECUTE
exec banned_user.cfg
exec banned_ip.cfg
//TWEAKS
sv_minrate 10000
sv_maxrate 20000
sv_mincmdrate 20
sv_maxcmdrate 33
heartbeat
I don't know what is the role of
Setmaster ?
Do i have to put some master servers IP address ? I mean is this actually work ?
Did heartbeat require set master IP for working correctly ?
And did sv_search_key work correctly with heartbeat like i use
Heartbeat Trigger plugin ?
Plugins :
Zombie Character Select v0.9.4
Server Clean Up (1.1.7)
Admin Sentinel - Monitor all server voice comms- Updated 4-APR-2009
Heartbeat Trigger (i use Ghosty one)
tRealPing v0.0.2 (2012-04-01)
Network Tools (Ping Choke Loss Kicker).
CD Announcer v2.3 Beta
Round Start Bot Stop
Automatic Campaign Switcher (ACS) [v1.2.2 (May 21, 2011)]
Admin Cheats
Vote Manager 2
Charger Power
Charger Steering (1.4) [20-May-2012]
Bulldozer Certificate
Survivor Thirdperson (1.1) [21-May-2012]
Plane Crash (1.3) [10-May-2012]
Weapon/Zombie Spawner v1.0a (Update 18.10.10)
SM Respawn command
Spawn uncommon Infected
Grenade Transfer
Spec stays spec
New custom commands v1.0.9
Objects Spawner [2.0 Reloaded] v2.0.6 (Save Objects Supported)
Remove Lobby Reservation (When Full)
Ready Up! 0.17.3
FuncommandsX
Pour Gas (1.0) [15-Jun-2012] Hats (1.9) [22-May-2012]
F-18 Airstrike (1.0) [15-Jun-2012]
Switch Players
Fire Glow (1.0) [02-Jun-2012]
Extensions :
Left 4 Downtown 2 (0.5.3)
L4DToolZ Metamod plugin (l4d1 & l4d2)I use this one
SDK Hooks 2.1 - Updated 2011-9-10
SMLIB 0.11 BETA (over 300 Function Stocks) | updated 15.07.2011
It is possible to receive more than 8 players or specs coming from public match finder ? (I mean L4D2 Matchfinder like the matchmaking system but i called it match finder system)
If Yes : Which is the plugin or extension who can allow that ?
Also the time of map loading is pretty long when other people load the same game with me on my server.
I hope that I was rather precise
&
Sorry for my bad english btw
Thanks