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Dragonshadow
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Join Date: Jun 2008
Old 09-08-2009 , 09:28   Re: [L4D] Zombie Havoc
Reply With Quote #34

Instead of spawning the bots with shotguns, why not just duplicate the weapon pickup entity(s)?

And will this work if I were to make a vs lobby, force dedicated, start the game, and then switch it to coop? (I sorta got that working with L8D, it just likes to crash when switching to any campaign other than the one I started) If not, can you make a menu that would do that for us? Getting friends together in a vs lobby then starting it that way is alot easier than getting them all to connect to an ip
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