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teddyruxpin
Overseer of lost packets
Join Date: Feb 2008
Old 03-28-2008 , 01:45   Re: TF2: Parent Buildables To Moving Entities (Elevators, Cars etc)
Reply With Quote #6

Quote:
Originally Posted by Scuzzy View Post
Which offset would you modify to do that?
Not the best method but I modified the 'objects.txt' file in the srcds install directory to allow for 2-4 SG's, 4 Teles and 2 Dispensers per Engie. We did have it set to no limit earlier and it crashed the server once several hundred SG's where made.

C:\Program Files\Valve\HLServer\srcds\orangebox\tf\scrip ts\objects.txt

Modify the file above and then restart your game for the changes to take affect. Note you can also change the cost per object there and how fast they are built. Keep in mind this file will get overwritten with each update which is why I say its not the best method. Once you have that change done you will need to bind a 'build' key. I use 'bind "7" "build 3"' and it will then provide me with a PDA option to drop a SG where I wish. Use build build 0 -> 3 for Dispenser, Tele out, Tele In and SG.

-Jeremy
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