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AlphaBlaster
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Join Date: Nov 2014
Location: California
Old 09-18-2018 , 02:14   Any way to force a game extension to load outside its mod? (TF2 Ext -> TF2 Sourcemod)
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I'm attempting to run a SourceMod plugin for Team Fortress 2 in a source mod (Not SourceMod the server addon, but as in a mod for source) that uses TF2 as a base (Specifically TF2008) and when "sm load"ing the plugin I am of course met with the frustratingly familiar error of: "Required Extension 'TF2 Tools' not running."
When trying to load game.tf2.ext.dll it refuses because the mod is not technically TF2. Now, ideally, this should in fact work if it weren't for the technicality that "tf2008" is not literally "tf2." "Cannot load TF2 extension on mods other than TF2."

The plugin and anything within the extension I would expect to work perfectly if only it could be enabled with a workaround for the technicality that this is a sourcemod rather than the actual bonafide TF2. Hence the title, is there any possible way to just force the extension to load? I don't know how to create an extension and doubt such an effort would be necessary for just an older version of TF2, so that's not really an option. Thanks in advance, though I doubt there is a method of doing this.

Last edited by AlphaBlaster; 09-18-2018 at 02:17.
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