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[L4D/L4D2] MultiTanks - Improved
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a2121858
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Join Date: Sep 2020
12-10-2020 , 10:52 Re: [L4D/L4D2] MultiTanks - Improved
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Quote:
Originally Posted by
Dragokas
This sig is really sucks. The subject for new breaking at any time. Why just not replace with "commentary_zombie_spawner" entity?
It can directly bypass the l4d1 map ending's tank limit
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