Thread: Drug Mod v1.1
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Hawk552
AMX Mod X Moderator
Join Date: Aug 2005
Old 01-19-2007 , 16:02   Re: Drug Mod v1.1
Reply With Quote #9

Quote:
Originally Posted by BAILOPAN View Post
I will allow this one only because of its RP circumstances (making it different from other banned ideas like "pass the blunt"). Please don't extend this by adding more "drugs" or leaking this idea into non-RP settings -- I can say right now it won't be approved.
Thanks, I'll make sure this doesn't happen.

Quote:
Originally Posted by over_mind View Post
I've noticed that the effects of the drugs keep going even if your player dies. Is there a way to fix this?

Oh, and can the longevity of the effects be made shorter by editing:

Code:
set_task(181.0,"ClearEffects",id)
Yes, if you want I can add some cvars to determine the length of each or maybe customize them even further. Also, I fixed your problem in version 1.1.

Quote:
Originally Posted by robobble View Post
whats the command, if any, to make this work on a regular cs server?
As per BAILOPAN's post, I will not support this in any non-RP environment.
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Last edited by Hawk552; 01-19-2007 at 16:32.
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