Quote:
Originally Posted by Neuro Toxin
When you look at socket coding in general the paradigm is to give the choice by having both threaded and non-threaded operations.
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No, it isn't.
Quote:
Originally Posted by Neuro Toxin
Even Sourcemod does this with the SQL API. To force people to use threaded operations because you beleive there is no legitimacy for non-threaded operations is naive imo.
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Remember you have at the most 8ms to complete an operation before it's apparent to clients in-game. Using blocking operations like this to foreign servers is going to actively cause harm from an ancient mindset.