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: [Solved]
[HELP] Finding Players Around Point
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edon1337
Penguin Enthusiast
Join Date: Jun 2016
Location: Macedonia
09-06-2019 , 14:01 Re: [HELP] Finding Players Around Point
#
3
You could try hooking
FM_TraceLine
with
get_tr2
and retrieving the end vector (
TR_vecEndPos
), and then checking in the radius of the float that you stored the result of get_tr2.
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Last edited by edon1337; 09-06-2019 at
14:05
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