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[l4d2]Check the consistency of client particle files?
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Marttt
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Join Date: Jan 2019
Location: Brazil
10-11-2020 , 23:23 Re: [l4d2]Check the consistency of client particle files?
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You can try sv_consistency 1 for L4D2
sv_pure:
If set to 1, the server will force all client files except the whitelisted ones (in pure_server_whitelist.txt) to match the server's files.
If set to 2, the server will force all client files to come from Steam (and it will not load pure_server_whitelist.txt).
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Last edited by Marttt; 10-12-2020 at
08:52
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