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[l4d2]Check the consistency of client particle files?


  
 
 
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Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 10-11-2020 , 23:23   Re: [l4d2]Check the consistency of client particle files?
Reply With Quote #3

You can try sv_consistency 1 for L4D2

sv_pure:

If set to 1, the server will force all client files except the whitelisted ones (in pure_server_whitelist.txt) to match the server's files.

If set to 2, the server will force all client files to come from Steam (and it will not load pure_server_whitelist.txt).
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Last edited by Marttt; 10-12-2020 at 08:52.
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