Ok thank you I've updated to 1.2.1.
so it must be like this?
PHP Code:
g_hasInvisible[player] = true
fm_set_rendering(player,kRenderFxGlowShell,0,0,0,kRenderTransAlpha,75)
client_print(player, print_chat, "[ZP] You are now invisible, have fun to hunt.")
}
else
{ g_hasInvisible[player] = false
fm_set_rendering(player,kRenderFxNone,0,0,0,kRenderNormal,255)
client_print(player, print_chat, "[ZP] Watch out You're visible.")
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