fm_set_rendering(player,kRenderFxGlowShell,0,0,0,kRenderTransAlpha,75) client_print(player, print_chat, "[ZP] You are now invisible, have fun to hunt.") } else { g_hasInvisible[player] = false
fm_set_rendering(player,kRenderFxNone,0,0,0,kRenderNormal,255) client_print(player, print_chat, "[ZP] Watch out You're visible.")
__________________
Quote:
Originally Posted by wisam187
why all the great scriptors..... always.... leave and let their works go into oblivion ???
i miss your way in making outstanding plugins...
this forum needs lots of the likes of you..... and less of the idiots that spread right now.