Quote:
Originally Posted by bakugo
21/12/17 note: As of the latest TF2 update, it seems like all known cases of this bug are fixed, so the plugin should no longer be necessary.
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It is still not fixed as of:
12/18/21
Quote:
Originally Posted by bakugo
Where does it still happen? The stairs in turbine are a func_brush but none of the projectiles have issues there anymore.
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http://www.solidfiles.com/v/NjGq24XjAjx28 Download the map here and shoot in the area I posted on the previous page.
As long as the prop dynamics with the name of 'clock_tower' have collision in the linked map, it's going to be broken.
Feel free to test the map locally and use 'ent_fire clock_tower disablecollision' to see before and after.