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[TF2] Projectile Collision Fix


  
 
 
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Sreaper
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Join Date: Nov 2009
Old 12-18-2021 , 16:57   Re: [TF2] Projectile Collision Fix
Reply With Quote #15

Quote:
Originally Posted by bakugo View Post
21/12/17 note: As of the latest TF2 update, it seems like all known cases of this bug are fixed, so the plugin should no longer be necessary.
It is still not fixed as of: 12/18/21

Quote:
Originally Posted by bakugo View Post
Where does it still happen? The stairs in turbine are a func_brush but none of the projectiles have issues there anymore.
http://www.solidfiles.com/v/NjGq24XjAjx28 Download the map here and shoot in the area I posted on the previous page.

As long as the prop dynamics with the name of 'clock_tower' have collision in the linked map, it's going to be broken.
Feel free to test the map locally and use 'ent_fire clock_tower disablecollision' to see before and after.

Last edited by Sreaper; 12-19-2021 at 01:16.
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