Quote:
Originally Posted by Marttt
Well, that is easy to explain,
both plugins hooks "OnTakeDamage" and "TraceAttack" changing the damage by setting the value.
So the damage applied will be the last one applied (in other words, last plugin running, which also there is no specific order). And that goes for any plugin that sets the damage.
I didn't understand very well what the other plugin does.
They only way would merge both plugins. (which probably some could think that is easy too, but isn't)
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applies realism damage factors to coop. so for example i can have auto sniper apply the 3 hit-kill factor to common infected.
also after further testing it seems this is a problem with that plugin and not this one.
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