"abilityX" { "name" "dot_regen" "tickrate" "1" //arg1 - Tickrate "selfheal" "0.0003" //arg2 - Health gain per (arg1) tick. For self heal. (Value between 1.0 and 0.0) "companionheal" "0.0002" //arg3 - Health gain per (arg1) tick. For companions. (Value between 1.0 and 0.0) "companionrange" "1024.0" //arg4 - Companion Range "plugin_name" "dot_regerenation" }
"abilityX" { "name" "dot_base" // all drain-over-time rages must have this ability. manages timing, etc. for all of a hale's DOT's (yes, can be multiple!) "arg1" "5" // minimum rage to activate "arg2" "0.2" // rage % drain per 100ms "arg3" "0.0" // rage penalty for entry "arg4" "0.0" // rage penalty for ending it manually "arg5" "ambient\lair\null.wav" // sound to play when entering rage "arg6" "ambient\lair\null.wav" // sound to play when exiting rage "arg12" "0" // if this is 1, it won't show the helpful reload overlay message. "arg13" "0.0" // cooldown duration in seconds "arg14" "0" // 0-RELOAD, 1- SPECIAL "plugin_name" "drain_over_time" }