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[MOD] CS Halloween Mod (v6.4.1)
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Hedgehog Fog
Senior Member
Join Date: Jun 2010
Location: Ukraine
11-01-2020 , 18:45 Re: [CS] Halloween Mod (ReAPI Support)
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188
Mod updated to 6.1.0
Additions and improvements:
Reduced the fire rate boost for the powerup spell
Added cvar to specify the number of spells on spawn
New config loader implementation
Increased flying range of blink spell ball
Added Portuguese translation (by artYY)
Updated Hungarian translation (by regener)
Cvars:
Removed hwn_gamemode_spell_on_spawn cvar
Added hwn_gamemode_spells_on_spawn cvar
Fixes:
Fixed powerup spell effect duration
Fixed spellball light
The updated version is available in the first post.
Quote:
Originally Posted by
Hedgehog95
Hey there!
As you can see I am no longer developing this mod, but I still check the topic and GitHub repository sometimes, but you can contribute repository and I will review your PRs. The main branch is dev now, so use this branch for your PRs.
Today I've finished with the build GitHub Workflow to automatically build and release the latest mod version from the master branch. The latest release is available on the link below:
https://github.com/Hedgefog/cs-halloween-mod/releases
I highly recommend you to download mod from the GitHub repository, so you can be sure you are using the latest version.
__________________
❄️ CS Snow Wars
- Mod based on snowballs fights
🧟 CS Zombie Panic
- A port of HL Zombie Panic!
🎃 CS Halloween Mod
- Completely new gamemode for Halloween Holidays
📦 AMXXPack
- CLI and build system for amxx projects
🔧 Custom Entities API
- API to register custom entities
Last edited by Hedgehog Fog; 12-17-2022 at
22:39
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