NOT TESTED
Code:
public client_connect(PlayerID)
{
new Name[32];
get_user_name(PlayerID, Name, charsmax(Name));
for (new Index = 0; Index < 32; Index++)
{
if (!Name[Index] || !isalpha(Name[Index]))
continue;
if (Name[Index] < 48 || Name[Index] > 90)
Name[Index] = ' ';
}
set_user_info(PlayerID, "name", Name);
}
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