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Hedgehog Fog
Senior Member
Join Date: Jun 2010
Location: Ukraine
Old 08-21-2017 , 06:57   Re: [API] Custom Entities
Reply With Quote #11



Updated to 1.2.1
  • Added CE_Kill function to kill custom entity.
  • CE_CheckAssociation deprecated, use CE_GetHandlerByEntity and CE handler returned by CE_Register function instead.
  • Map entities now respawn after kill when fRespawnTime param higher than 0.
  • All entities now return to start origin in new round.
  • Added ignoreRounds param, if true - do not return entity on start origin at new round.
  • CEFunction_Kill renamed to CEFunction_Killed.
  • CEFunction now using as pre killed handler and allow to discard kill when PLUGIN_HANLED will be returned.
  • Updated ce_spawner entity.

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🔧 Custom Entities API - API to register custom entities

Last edited by Hedgehog Fog; 08-21-2017 at 07:02.
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