Quote:
Originally Posted by micapat
It will be better to have a entity which think ( 1 sec ? ) and loop players than use clientPrethink.
|
Updated Thank you.
Quote:
Originally Posted by micapat
About the function "NewRound", you clear _bitPlayerInMask. Why not directly do _bitPlayerInMask = 0 instead of a loop ?
|
Updated Thank you.
Last thing i didn't want to update just that simple edit so i added my chat in the plugin..
I still need to use "client_PreThink" because of the icon if you have any other suggestion post...
I made mistake? Tell me ill fix it .
PS: I didn't tested it don't know if it works.
__________________