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Search: Posts Made By: WGSXFrank
Forum: Plugin/Gameplay Ideas and Requests 05-21-2010, 08:03
Replies: 0
Views: 698
Posted By WGSXFrank
[Idea][TF2] Melee "Clash"

Would it be possible to create a plugin or extension which would detect when two opposing players melee each other at the same time causing both to "clash" or push each other back with no damage...
Forum: Unapproved Plugins 05-11-2010, 11:47
Replies: 27
Views: 17,867
Posted By WGSXFrank
Re: [TF2] Warmup Round Mini Games

I just recently uninstalled this from my server due to a number of bugs.

The first bug is that none of the minigames seemed to work correctly. For instance, the pyros/spies would not teleport to...
Forum: Extensions 05-11-2010, 11:42
Replies: 404
Views: 204,169
Posted By WGSXFrank
Re: Patch for player attachments (MM:S and SM)

Though I still don't agree with Valve's new "no using official stuff" policy (especially considering that they are now asking modelers to submit custom stuff to them for their own use and insist on...
Forum: Plugins 05-09-2010, 15:34
Replies: 1,312
Views: 819,061
Posted By WGSXFrank
Re: Say Sounds (including Hybrid Edition) (3.2.4)

You uploaded the sound files to your fastdownloads server, right?
Forum: Plugins 05-08-2010, 19:33
Replies: 1,312
Views: 819,061
Posted By WGSXFrank
Re: Say Sounds (including Hybrid Edition) (3.2.4)

Any way to make this work with a /vol (0 - 100) command to adjust volume player-side?

Also, can anyone help me with a problem that just started happening today?

Whenever I...
Forum: Plugins 05-08-2010, 12:14
Replies: 1,502
Views: 984,895
Posted By WGSXFrank
Re: TF2: Roll the Dice (0.3) NEW!

Those ideas sound great to me.

Also, Instakills are working perfectly fine for me at the moment. As are all of the other rolls. Using a Windows server and the latest snapshots of metamod and...
Forum: Plugins 05-07-2010, 22:41
Replies: 1,502
Views: 984,895
Posted By WGSXFrank
Re: TF2: Roll the Dice (0.3) NEW!

I think if the admin had some cvars to set the amount of damage per second, damage radius, and/or the length of time for the effect to last, then griefing would only be an issue on server where the...
Forum: Plugins 05-07-2010, 12:32
Replies: 1,502
Views: 984,895
Posted By WGSXFrank
Re: TF2: Roll the Dice (0.3) NEW!

Here are some of the ideas I have(some from my previous post and some new):

Good rolls:
Rapid Fire - Increases firing rate greatly for x amount of seconds
Flight - Like noclip, but without the...
Forum: Plugins 05-06-2010, 20:48
Replies: 630
Views: 395,693
Posted By WGSXFrank
Re: Radio

Whenever I try to use this (by typing !radio), all I get is a blank chalkboard page. I've triple checked the urls, and I know they're accurate (I'm using the sourcetunes stations)

Did the...
Forum: Plugins 05-06-2010, 02:04
Replies: 1,312
Views: 819,061
Posted By WGSXFrank
Re: Say Sounds (including Hybrid Edition) (3.2.4)

Though this has not been happening on my Funserver (Saysounds is working flawlessly since the update and didn't even break before updating sourcemod), I do frequently play on the CnB servers and can...
Forum: Unapproved Plugins 05-05-2010, 21:51
Replies: 312
Views: 162,525
Posted By WGSXFrank
Re: [TF2] Themes v0.8 (Bug Fixes + 1 New Theme)

Weird, I've been running it for 4 days now with zero crashes >_<
Forum: Unapproved Plugins 05-04-2010, 22:58
Replies: 27
Views: 17,867
Posted By WGSXFrank
Re: [TF2] Warmup Round Mini Games

I'll give this a try on my server tomorrow for an event. I'll be sure to write back with some feedback afterward. :)

EDIT: It won't compile >_<
Forum: Unapproved Plugins 05-04-2010, 22:54
Replies: 312
Views: 162,525
Posted By WGSXFrank
Re: [TF2] Themes v0.8 (Bug Fixes + 1 New Theme)

I just installed this on my server a couple days ago and it works flawlessly! Thanks a ton for this great plugin!

I just finished making the 3rd custom theme for my server (I changed the...
Forum: Plugins 05-04-2010, 03:02
Replies: 1,502
Views: 984,895
Posted By WGSXFrank
Re: TF2: Roll the Dice (0.3) NEW!

Oh, wow! Thanks a ton!
Forum: Plugins 05-03-2010, 19:50
Replies: 1,502
Views: 984,895
Posted By WGSXFrank
Re: TF2: Roll the Dice (0.3) NEW!

I have a question!

How would I go about adjusting the effect time of each individual effect? I see servers which have it done, but I can't figure it out.

For example:
Toxic lasts 20 seconds...
Forum: Unapproved Plugins 05-03-2010, 08:24
Replies: 312
Views: 162,525
Posted By WGSXFrank
Re: [TF2] Themes v0.8 (Bug Fixes + 1 New Theme)

Actually, most wallhackers these days use one of many sv_pure bypasser programs, so your server's pure settings don't matter.

The worst part? Unlike aimbots and other such programs, the nature of...
Forum: Plugins 05-02-2010, 14:08
Replies: 291
Views: 211,925
Posted By WGSXFrank
Re: [TF2] Goomba Stomp (1.0.3b)

Yeah I fixed it though.

Just update sourcemod and metamod to the latest builds and it will work again.
Forum: Plugins 05-02-2010, 13:39
Replies: 291
Views: 211,925
Posted By WGSXFrank
Re: [TF2] Goomba Stomp (1.0.3b)

Yeah I realized I had to upgrade sorucemod and meta mod last night just a few minutes after my last post.

It's working fantastic now. In fact, it seems to be running better than it did before :D...
Forum: Plugins 05-02-2010, 08:59
Replies: 111
Views: 64,885
Posted By WGSXFrank
Re: [TF2] Light Colours 0.5 (29/12)

So, after upgrading sourcemod and metamod last night, I finally got both this mod and your twist mod to work beautifully!

Thanks a ton for these mods!
Forum: Plugins 05-01-2010, 06:30
Replies: 291
Views: 211,925
Posted By WGSXFrank
Re: [TF2] Goomba Stomp (1.0.3b)

It seems that this is causing my server to crash with the latest update whenever anyone actually performs a stomp.

It was working great for months before the update.

Dumb Valve...
Forum: Plugins 05-01-2010, 06:28
Replies: 1,502
Views: 984,895
Posted By WGSXFrank
Re: TF2: Roll the Dice (0.3) NEW!

Toxic is working fine for me with the latest patch.

Though I noticed that the last patched caused a lot of problems for linux servers whereas windows servers (from what I've seen) have been...
Forum: Plugins 04-17-2010, 00:19
Replies: 1,502
Views: 984,895
Posted By WGSXFrank
Re: TF2: Roll the Dice (0.3) NEW!

Sounds great! I can't wait! :D

If I think of any other rolls, I'll be sure to post them.

By the way, is there any way to set the effect time on individual effects? For instance, noclip lasts...
Forum: Plugins 04-15-2010, 13:36
Replies: 111
Views: 64,885
Posted By WGSXFrank
Re: [TF2] Light Colours 0.5 (29/12)

All the errors should show in the log files, correct? (located in tf/addons/sourcemod/logs/)

If so, then there is literally nothing about this plugin in the error logs.

That's why I'm so...
Forum: Plugins 04-14-2010, 23:13
Replies: 26
Views: 29,059
Posted By WGSXFrank
Re: [TF2] Do The Twist 0.4 (08/10)

It's still a no go for me. >_< I just can't figure out why this won't work for me. No actual errors that I can see... the "Get ready to do the twist" text shows, but nothing happens.

I think my...
Forum: Plugins 04-14-2010, 23:12
Replies: 111
Views: 64,885
Posted By WGSXFrank
Re: [TF2] Light Colours 0.5 (29/12)

Still won't work for me. I don't get any errors that I see. The text shows up that I toggled the disco lights, but the lights do nothing.

I dunno. >_<

It's the strangest thing.
Showing results 1 to 25 of 38

 
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