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Posts Made By:
ijakings
Forum:
Metamod:Source Questions
08-25-2007, 15:13
Replies:
1
Logs not.... logging
Views:
1,214
Posted By
ijakings
Logs not.... logging
Hi, on my server Sourcemod doesnt appear to be making any logs. Its not making error logs or the regular run of the mill logs. I made sure logging was on in core.cfg set logging to Map. I have a logs...
Forum:
Scripting
08-23-2007, 06:01
Replies:
23
CSRanks: Beta Testing
Views:
13,925
Posted By
ijakings
Re: CSRanks: Beta Testing
Yeh, Im also getting the Extension not loading on my Windows server.
Forum:
Suggestions / Requests
07-06-2006, 07:39
Replies:
18
Map Entity Trigger
Views:
4,630
Posted By
ijakings
Re: Map Entity Trigger
Thanks it works great.
Forum:
Suggestions / Requests
07-05-2006, 07:58
Replies:
18
Map Entity Trigger
Views:
4,630
Posted By
ijakings
Re: Map Entity Trigger
The button has had the same entid all the times ive loaded the map so far. And I can see what you mean about needing it to be a player to use the button.
The map is located at
...
Forum:
Scripting Help
07-04-2006, 18:05
Replies:
0
Entity Voting
Views:
791
Posted By
ijakings
Entity Voting
I have a problem, with combingng both of these plugins.
The first plugin is for using button entities from afar
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#define...
Forum:
Suggestions / Requests
07-04-2006, 14:59
Replies:
13
Anti-cheat plugin
Views:
3,642
Posted By
ijakings
Re: Anti-cheat plugin
Or apply for the steambans plugin...
Forum:
Suggestions / Requests
07-04-2006, 11:58
Replies:
18
Map Entity Trigger
Views:
4,630
Posted By
ijakings
Re: Map Entity Trigger
Ive run into a problem and I dont know what to do from here.
Ive borred some voting code from a knifesonly plugin and The actual voting bit works ok, but it doesnt toggle the light on or off
...
Forum:
Suggestions / Requests
07-04-2006, 04:22
Replies:
18
Map Entity Trigger
Views:
4,630
Posted By
ijakings
Re: Map Entity Trigger
It works great, now I know how to do that I can add a voting system to it by myself, with your permission ofcourse. The learning curve for us newbie coders is quite steep lol.
Forum:
Suggestions / Requests
07-04-2006, 04:16
Replies:
18
Map Entity Trigger
Views:
4,630
Posted By
ijakings
Re: Map Entity Trigger
Thanks so much i shall test this right away
Forum:
Suggestions / Requests
07-03-2006, 18:16
Replies:
18
Map Entity Trigger
Views:
4,630
Posted By
ijakings
Re: Map Entity Trigger
Sure ill zip the Map with the .rmf Hammer file and any other files you need to play the map on a server. The Button is located in the pillar of the arch behind sewer 2.
Forum:
Suggestions / Requests
07-03-2006, 16:40
Replies:
13
Anti-cheat plugin
Views:
3,642
Posted By
ijakings
Re: Anti-cheat plugin
or a good admin team who can spot hackers and then ban them. No matter how good a tool you have it will never make up for experienced admins.
Forum:
Suggestions / Requests
07-03-2006, 16:36
Replies:
18
Map Entity Trigger
Views:
4,630
Posted By
ijakings
Re: Map Entity Trigger
cs_militia301
Its a militia remake that is exactly like the original until a button is pressed, this button adds and changes parts of the map which enhance gameplay. Although the only way we could...
Forum:
Suggestions / Requests
07-03-2006, 12:08
Replies:
18
Map Entity Trigger
Views:
4,630
Posted By
ijakings
Re: Map Entity Trigger
I think you misunderstood my request. I would like a plugin/how to code a plugin that upon entering a command in the console or as the result of a vote It triggers a map entitiy, for example a...
Forum:
Suggestions / Requests
07-03-2006, 11:43
Replies:
18
Map Entity Trigger
Views:
4,630
Posted By
ijakings
Re: Map Entity Trigger
Does noone know how to do this or if its possible?
Forum:
Suggestions / Requests
06-08-2006, 17:47
Replies:
18
Map Entity Trigger
Views:
4,630
Posted By
ijakings
bump ------
bump ------
Forum:
Suggestions / Requests
06-07-2006, 13:11
Replies:
18
Map Entity Trigger
Views:
4,630
Posted By
ijakings
Map Entity Trigger
Hi, just registered on the forums, been watching for a far for a lil bit.
I was wondering if it was possible to create a system where an amxx command or vote can trigger a map entity like a player...
Showing results 1 to 16 of 16
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