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Search: Posts Made By: Pawemol12
Forum: Scripting 08-17-2012, 17:38
Replies: 5
Views: 1,123
Posted By Pawemol12
Re: Few sp files in one plugin

@Up

Thx :D now i know what i should do.
Forum: Scripting 08-17-2012, 17:13
Replies: 5
Views: 1,123
Posted By Pawemol12
Re: Few sp files in one plugin

A variable? It can not only retrieve static?

A compilation will not be any problems?
Forum: Scripting 08-17-2012, 15:11
Replies: 5
Views: 1,123
Posted By Pawemol12
Few sp files in one plugin

Hi :),

as always i have very important question. Can i create plugin which will have few sp files? For example, can i do something like this:

in main sp file:


#include "ponk.sp"
#include...
Forum: Scripting 08-15-2012, 13:55
Replies: 1
Views: 775
Posted By Pawemol12
Problem - server crashing, plugin bugging

Hi, I have another problem. Because, if my server breaks plugins start freaking and virtually nothing works, even after a reboot. I do not know why this is so. For example, is not going to read a...
Forum: Scripting 08-15-2012, 13:46
Replies: 2
Views: 1,011
Posted By Pawemol12
Forum: Scripting 08-14-2012, 16:28
Replies: 2
Views: 1,011
Posted By Pawemol12
Problem Real Client Disconnect

Hi :)

I have next problem. I searched in google but is what I found does not work.
So I decided to take on my mind. So I created a timer.


public OnClientDisconnect(client)
{
if...
Forum: Scripting 08-13-2012, 15:07
Replies: 4
Views: 1,180
Posted By Pawemol12
Re: Menu translation problem

I still have a problem with a friend that the game does not display the menu. At once an action is final. U do not know why it is so. Can you help?
Forum: Scripting 08-13-2012, 04:15
Replies: 4
Views: 1,180
Posted By Pawemol12
Re: Menu translation problem

I tried as you say, but it did not work. Just did not do it:
You need to include it in the third argument is the CreateMenu

Maybe give an example.
Forum: Scripting 08-12-2012, 09:41
Replies: 4
Views: 1,180
Posted By Pawemol12
Menu translation problem

Hi :)

I have rode:
http://wiki.alliedmods.net/Menu_API_%28SourceMod%29#Translations

But this isnt work.

My code:

public Pokaz_Menu(Handle:menu, MenuAction:action, client, param2)
Forum: Scripting 08-10-2012, 12:46
Replies: 3
Views: 1,052
Posted By Pawemol12
Re: Dynamic Arrays Problem

I have bad index. Now i check and i can mix strings and cails.
Forum: Scripting 08-10-2012, 11:47
Replies: 3
Views: 1,052
Posted By Pawemol12
Dynamic Arrays Problem

Hi :)

I have next problem. I wont check what do dynamic arrays. I writed this plugin:
#include <sourcemod>

public Plugin:myinfo =
{
name = "Pawemol test plugin",
author =...
Forum: Scripting 08-10-2012, 06:01
Replies: 10
Views: 4,058
Posted By Pawemol12
Re: Format, Vformat, Formatex - differences

Oh, thx. Now I all understand :D Thx for all for help.
Forum: Scripting 08-10-2012, 05:05
Replies: 10
Views: 4,058
Posted By Pawemol12
Re: Format, Vformat, Formatex - differences

Ok now i understand diffrences. But still dont know what mean 2 in this:

VFormat(FormattedMessage, sizeof(FormattedMessage), Message, 2);


This is numbers of %i?
Forum: Scripting 08-09-2012, 17:11
Replies: 10
Views: 4,058
Posted By Pawemol12
Re: Format, Vformat, Formatex - differences

So the difference between a Format FormatEx is that the three parameter can not be over the string and FormatEx is faster. So, for example, may not be something like this:
FormatEx (dona, sizeof...
Forum: Scripting 08-09-2012, 07:35
Replies: 10
Views: 4,058
Posted By Pawemol12
Format, Vformat, Formatex - differences

Hi :)

I have rode:

http://wiki.alliedmods.net/Format_Class_Functions_(SourceMod_Scripting)

But i still dont understand differences between these functions, because they are all in the...
Forum: Scripting 08-07-2012, 17:56
Replies: 39
Views: 12,806
Posted By Pawemol12
Re: Dynamic Arrays in SourcePawn

I really like 3 proposal. In general, well, that does not need to declare size. I write in lua quests, and there also does not need to declare the size of the array which is very easy to work. But...
Forum: Scripting 08-05-2012, 14:15
Replies: 2
Views: 1,059
Posted By Pawemol12
Re: Timer invalid handle

Ok, now I remove this flag. Maybe will be better.

@edit:

Now it is work :D Thx for help.

@edit2:

I note that when srver crash timers stop work and when restart server it still doesnt work.
Forum: Scripting 08-05-2012, 13:46
Replies: 2
Views: 1,059
Posted By Pawemol12
Timer invalid handle

Hi,

my plugin for survival versus work. But sometimes it stop works. I have this issue too in other plugins wchich uses timers. Here is errors:


08/05/2012 - 19:35:03: [SM] Native...
Forum: Scripting 08-02-2012, 07:34
Replies: 0
Views: 664
Posted By Pawemol12
Problem Round float to the lowest value

Hi,

My variable float = 2.000, but RountToFloor round this to 3, why? How to round it to 2?

@Edit: Sry, my error :p
Forum: Scripting 07-31-2012, 17:30
Replies: 11
Views: 2,478
Posted By Pawemol12
Re: Problem with entity replace(remove entity sometims)

Berni, where is your post? It was on my post. Bug in forum, O.o, or you delete this?

@Edit:
Sry for double post, I looked for first page :D

Berni, now I correct code and add 3 seconds timer,...
Forum: Scripting 07-31-2012, 15:29
Replies: 11
Views: 2,478
Posted By Pawemol12
Re: Problem with entity replace(remove entity sometims)

O.o You are the best :d But what gives you stock? i still dont know. Now i triing these functions. // Mark the entity to kill, but this will be delayed to the next frame, so it's still valid -- I...
Forum: Scripting 07-31-2012, 07:17
Replies: 11
Views: 2,478
Posted By Pawemol12
Re: Problem with entity replace(remove entity sometims)

Yesterday I tried a while loop, but it still turned the same :( And on this page does not count as a while loop.

Now my code look like:

new ilosc[38]; //jest 38 broni, a na index 0 nic nie daje...
Forum: Scripting 07-31-2012, 06:49
Replies: 11
Views: 2,478
Posted By Pawemol12
Re: Problem with entity replace(remove entity sometims)

Hmm, i dont know how to count entities by while loop and FindEntityByClassname (http://docs.sourcemod.net/api/index.php?fastload=show&id=43&). Can you help?

But my code good count the entities,...
Forum: Scripting 07-31-2012, 05:34
Replies: 11
Views: 2,478
Posted By Pawemol12
Re: Problem with entity replace(remove entity sometims)

Hmm, yes, but i wont turn so that it was equally Grenade Launcher and M60, can be the difference of one. But i dont know why first entity is remove, and new dont create :(

Edit:

I note when...
Forum: Scripting 07-30-2012, 14:55
Replies: 11
Views: 2,478
Posted By Pawemol12
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