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Posts Made By:
CyberStars
Forum:
Source Servers (SRCDS)
11-28-2014, 09:47
Replies:
307
Dota 2 Dedicated Servers
Views:
228,056
Posted By
CyberStars
Re: Dota 2 Dedicated Servers
Clear. I'll try that.
P.S.
For the "hostport" cvar it works correctly. I'm able to read it in "OnPluginStart" method.
Forum:
Source Servers (SRCDS)
11-24-2014, 10:14
Replies:
307
Dota 2 Dedicated Servers
Views:
228,056
Posted By
CyberStars
Re: Dota 2 Dedicated Servers
OK. Got. Thanks :)
Forum:
Source Servers (SRCDS)
11-24-2014, 03:26
Replies:
307
Dota 2 Dedicated Servers
Views:
228,056
Posted By
CyberStars
Re: Dota 2 Dedicated Servers
Thanks for response Psy.
Isn't it possible from SM plugin? If not, will be it fixed?
Forum:
Source Servers (SRCDS)
11-22-2014, 06:44
Replies:
307
Dota 2 Dedicated Servers
Views:
228,056
Posted By
CyberStars
Re: Dota 2 Dedicated Servers
Hello.
After last Dota 2 update I'm not able to get server IP in my plugin.
Before I took it by reading "hostip" convar, but now it doesn't work.
Fix please somehow.
Forum:
Source Servers (SRCDS)
11-14-2014, 02:10
Replies:
307
Dota 2 Dedicated Servers
Views:
228,056
Posted By
CyberStars
Re: Dota 2 Dedicated Servers
Then, try to update the server and check all file existence listed in the first post.
Forum:
Source Servers (SRCDS)
11-14-2014, 01:11
Replies:
307
Dota 2 Dedicated Servers
Views:
228,056
Posted By
CyberStars
Re: Dota 2 Dedicated Servers
In which OS are you running a server?
Forum:
Source Servers (SRCDS)
10-27-2014, 07:41
Replies:
307
Dota 2 Dedicated Servers
Views:
228,056
Posted By
CyberStars
Re: Dota 2 Dedicated Servers
Please, delete one of your duplicated post.
Forum:
Source Servers (SRCDS)
09-16-2014, 02:39
Replies:
8
[Dota 2 SRCDS] Auto-Attack issue
Views:
3,945
Posted By
CyberStars
[Dota 2 SRCDS] Auto-Attack issue
Hi.
After last updates, in my Dota 2 dedicated servers auto-attack is always disabled.
How can I fix it???
Help.
Forum:
General
09-11-2014, 07:03
Replies:
18
[CS:GO] Metamod and Sourcemod (1.34.4.7)
Views:
7,565
Posted By
CyberStars
Re: [CS:GO] Metamod and Sourcemod not working ? (1.34.4.7)
Where can I get those versions?
Forum:
General
09-11-2014, 06:53
Replies:
18
[CS:GO] Metamod and Sourcemod (1.34.4.7)
Views:
7,565
Posted By
CyberStars
Re: [CS:GO] Metamod and Sourcemod not working ? (1.34.4.7)
Any news regarding sourcemod issue???
It is not loaded on my Ubuntu too.
Forum:
General
09-05-2014, 07:07
Replies:
1
[sdkhooks] compilation error
Views:
1,432
Posted By
CyberStars
[sdkhooks] compilation error
#include <sourcemod>
#include <sdktools>
#include <sdkhooks>
public OnPluginStart()
{
}
When I try to compile, these errors are shown:
SourcePawn Compiler 1.7.0-dev+4840
Forum:
Source Servers (SRCDS)
09-01-2014, 08:23
Replies:
307
Dota 2 Dedicated Servers
Views:
228,056
Posted By
CyberStars
Re: Dota 2 Dedicated Servers
OK. Clear.
Thanks a lot )
Forum:
Source Servers (SRCDS)
09-01-2014, 05:17
Replies:
307
Dota 2 Dedicated Servers
Views:
228,056
Posted By
CyberStars
Re: Dota 2 Dedicated Servers
Hi. On Windows, after last update, 1050 version, Dota 2 dedicated servers closing immediately after start.
P.S.
I use last versions of SM and MM:S
Edit: works with old version of MM:S and...
Forum:
Source Servers (SRCDS)
07-03-2014, 06:58
Replies:
48
[CS:GO] Failed to join session
Views:
21,169
Posted By
CyberStars
Re: [CS:GO] Failed to join session
You are the best Man )))
Thank you!!!
Fixed...
Forum:
Source Servers (SRCDS)
07-03-2014, 04:44
Replies:
48
[CS:GO] Failed to join session
Views:
21,169
Posted By
CyberStars
Re: [CS:GO] Failed to join session
The same error...
Help (((
Forum:
Source Servers (SRCDS)
07-02-2014, 10:09
Replies:
48
[CS:GO] Failed to join session
Views:
21,169
Posted By
CyberStars
Re: [CS:GO] Failed to join session
The same problem in my servers.
P.S.
Cannot also update cs:go game client. Stuck on 99%
Forum:
Scripting
06-28-2014, 09:36
Replies:
6
[Solved] Match restarting after second player join
Views:
2,502
Posted By
CyberStars
Re: Match restarting after second player join
You're welcome.
Change title with solved ) for other users
Forum:
Scripting
06-28-2014, 07:55
Replies:
6
[Solved] Match restarting after second player join
Views:
2,502
Posted By
CyberStars
Re: Match restarting after second player join
Take a look at this thread (https://forums.alliedmods.net/showthread.php?t=233944), it can be helpful.
Forum:
Scripting
06-26-2014, 03:42
Replies:
22
[Dota 2] Disable 'runes' and 'neutral creeps'
Views:
5,752
Posted By
CyberStars
Re: [Dota 2] Disable 'runes' and 'neutral creeps'
Useful command )
Forum:
News
06-25-2014, 07:12
Replies:
43
AlliedModders now on GitHub
Views:
42,970
Posted By
CyberStars
Re: AlliedModders now on GitHub
Ah, OK, clear.
I'm doing so now )
Forum:
News
06-25-2014, 06:44
Replies:
43
AlliedModders now on GitHub
Views:
42,970
Posted By
CyberStars
Re: AlliedModders now on GitHub
Where can I find a changelog for development branch?
Is there any?
Forum:
News
06-25-2014, 03:08
Replies:
43
AlliedModders now on GitHub
Views:
42,970
Posted By
CyberStars
Re: AlliedModders now on GitHub
Why changelog is synced with "sourcemod-1.5 branch" not with "master branch" or "sourcemod-1.6 branch"???
Forum:
Scripting
06-19-2014, 07:49
Replies:
8
DOTA Reserve slot before user connecting
Views:
2,169
Posted By
CyberStars
Re: DOTA Reserve slot before user connecting
For joining to the game, you should write a plug-in which automatically assigns players to teams.
Forum:
Scripting
06-18-2014, 08:34
Replies:
8
DOTA Reserve slot before user connecting
Views:
2,169
Posted By
CyberStars
Re: DOTA Reserve slot before user connecting
As I understand you want automatically join players to teams.
Do I understand correctly?
Forum:
Source Servers (SRCDS)
06-12-2014, 04:36
Replies:
307
Dota 2 Dedicated Servers
Views:
228,056
Posted By
CyberStars
Re: Dota 2 Dedicated Servers
Sorry, my previous post has been changed )
Showing results 1 to 25 of 211
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