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Posts Made By:
al1alu
Forum:
Zombie:Reloaded
11-04-2018, 21:09
Replies:
650
Sticky:
[CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 4-Jul-2022)
Views:
320,021
Posted By
al1alu
Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition
CSGO ISSUE: Sometimes, when a human got infected he gets 100 hp and keeps the human model. Is there a fix for this issue??
Forum:
Plugins
11-08-2013, 13:30
Replies:
291
[ANY] Goomba Stomp (2.0.2)
Views:
211,715
Posted By
al1alu
Re: [ANY] Goomba Stomp (2.0.2)
Its possible use the Goomba Stomp with NoBlock?
Game CSS
Thanks!
Forum:
Source Servers (SRCDS)
05-25-2013, 23:52
Replies:
227
Source Dedicated Server for Mac OS X
Views:
225,694
Posted By
al1alu
Re: Source Dedicated Server for Mac OS X
Auto detecting CPU
Using OSX binary.
Enabling debug mode
Server will auto-restart if there is a crash.
The soundemittersystem system requires the filesystem to run!
cat: hlds.3606.pid: No such...
Forum:
Metamod:Source Plugins
09-07-2012, 22:28
Replies:
419
SRCDS Denial of Service Protect
Views:
369,594
Posted By
al1alu
Re: SRCDS Denial of Service Protect
Somebody can compile to CS:GO Linux?
Forum:
Zombie:Reloaded
09-02-2012, 13:15
Replies:
6
Molotov Grenade damages teammates?!
Views:
2,516
Posted By
al1alu
Re: Molotov Grenade damages teammates?!
#include <sourcemod>
#include <sdktools>
#include <zombiereloaded>
#include <sdkhooks>
#pragma semicolon 1
public Plugin:myinfo =
{
name = "[ZR] Anti-TK",
Forum:
Extensions
08-23-2012, 11:47
Replies:
2,726
SDK Hooks 2.1 - Updated 2011-9-10
Views:
2,802,413
Posted By
al1alu
Re: SDK Hooks 2.1 - Updated 2011-9-10
L 08/23/2012 - 12:46:59: [SM] Unable to load extension "sdkhooks.ext": Cannot find gEntList pointer
L 08/23/2012 - 12:46:59: [SDKTOOLS] Could not locate FireOutput - Disabling detour
Still...
Forum:
General
08-22-2012, 23:38
Replies:
191
CS:S Update (8/22/12)
Views:
64,683
Posted By
al1alu
Re: CS:S Update (8/22/12)
L 08/23/2012 - 00:36:33: [playercommands.smx] "iBR|Adm ' SoZika s2 Kaah<2><STEAM_0:0:18032563><>" slapped "iBR|Adm ' SoZika s2 Kaah<2><STEAM_0:0:18032563><>" (damage "0")
PreMinidumpCallback:...
Forum:
Source Servers (SRCDS)
08-19-2012, 00:00
Replies:
1
[CS:GO] UDP packets pending
Views:
1,169
Posted By
al1alu
[CS:GO] UDP packets pending
After the round end, the console write this:
"Connection is behind sending UDP packets (1802 pending), closing"
And the srcds_run lock for 5/10 seconds and people are subject to timeout...
Forum:
Zombie:Reloaded
08-18-2012, 15:13
Replies:
52
CS:GO "Zombie Mod" IS Zombie:Reloaded
Views:
39,887
Posted By
al1alu
Re: CS:GO "Zombie Mod" IS Zombie:Reloaded
this thread help me a lot.
thank you, you are a genius bro
Forum:
Zombie:Reloaded
08-15-2012, 02:22
Replies:
11
Help with WCS + ZR server
Views:
4,024
Posted By
al1alu
Re: Help with WCS + ZR server
Love your idea! Thanks men, help a lot.
Forum:
Snippets and Tutorials
07-25-2012, 10:16
Replies:
5
EST_Effect Stocks
Views:
3,295
Posted By
al1alu
Re: EST_Effect Stocks
Very simple, i have a warcraft:source server and will be nice to use.
I am creating a port for est_commands too, if you have any suggestions.
Forum:
Zombie:Reloaded
07-24-2012, 13:46
Replies:
5
..
Views:
1,708
Posted By
al1alu
Re: [ZR] Slow Infection
The idea its take the hp of the human, like the Zombie Horde.
Example, the damage of knife (right) will take 45hp of the human, or the left will take 15hp.
Forum:
Zombie:Reloaded
07-24-2012, 11:16
Replies:
5
..
Views:
1,708
Posted By
al1alu
..
..
Forum:
Scripting
07-21-2012, 08:53
Replies:
33
player_use
Views:
6,541
Posted By
al1alu
Re: player_use
I have in the same idea to* deathrun.
#include <sourcemod>
#include <sdkhooks>
#include <sdktools>
public OnEntityCreated(entity, const String:classname[]) SDKHook(entity, SDKHook_Use,...
Forum:
Zombie:Reloaded
07-17-2012, 22:50
Replies:
6
Prevent zspwan after joining spec
Views:
1,956
Posted By
al1alu
Re: Prevent zspwan after joining spec
zr_zspawn_block_rejoin 1
Forum:
Unapproved Plugins
07-17-2012, 22:46
Replies:
22
MultiMod Admin Slap Plugin - Created By [GR]McBoo
Views:
4,840
Posted By
al1alu
Re: MultiMod Slap Plugin - Created By [GR]McBoo
*facepalm*
Forum:
Source Servers (SRCDS)
07-04-2012, 13:19
Replies:
10
What type of attack is this?
Views:
2,740
Posted By
al1alu
Re: What type of attack is this?
Thanks man! ;)
Forum:
Source Servers (SRCDS)
07-04-2012, 11:23
Replies:
3
CSGO Server
Views:
1,187
Posted By
al1alu
Re: CSGO Server
mp_limitteams 1
Forum:
Source Servers (SRCDS)
07-04-2012, 11:21
Replies:
10
What type of attack is this?
Views:
2,740
Posted By
al1alu
Re: What type of attack is this?
Any ideas to do this?
Thanks.
Forum:
Source Servers (SRCDS)
07-03-2012, 22:55
Replies:
10
What type of attack is this?
Views:
2,740
Posted By
al1alu
Re: What type of attack is this?
Shi*t! :X
Any ideias to block?
I'm using this, but dont block.
Forum:
Source Servers (SRCDS)
07-03-2012, 15:11
Replies:
10
What type of attack is this?
Views:
2,740
Posted By
al1alu
Re: What type of attack is this?
You're right, the DAF not protected.
When the attack began, all the server was unavailable, was an average of 52 players (after the last update) and I was not the only victim, and another had been...
Forum:
Source Servers (SRCDS)
07-03-2012, 13:28
Replies:
10
What type of attack is this?
Views:
2,740
Posted By
al1alu
Re: What type of attack is this?
Damn't wrong forum.
Please, somebody move to https://forums.alliedmods.net/forumdisplay.php?f=130
Forum:
Source Servers (SRCDS)
07-03-2012, 13:25
Replies:
10
What type of attack is this?
Views:
2,740
Posted By
al1alu
What type of attack is this?
The DAF 'intercepted' the attack, but lagged all the server (machine full)
I thought it was a udp flooder but it was something greater than 1 second attack paralyzed the entire machine.
Forum:
General
07-03-2012, 00:12
Replies:
133
CS:S Server Crashing (New Update)
Views:
38,290
Posted By
al1alu
Re: CS:S Server Crashing (New Update)
The menu dont crash in the 1.4.4-dev
Forum:
Zombie:Reloaded
07-02-2012, 16:25
Replies:
120
CS:GO Zombie Testing
Views:
73,999
Posted By
al1alu
Re: CS:GO Zombie Testing
I played with Kyle today :shock:
* Block the Zeus (weapon_taser) for when the zombies turn the weapon is not dropped
Showing results 1 to 25 of 128
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