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Posts Made By:
PoSiTiOn Of PoWeR
Forum:
Suggestions / Requests
01-18-2009, 15:10
Replies:
4
[REQ] Last 10 Played players.
Views:
1,417
Posted By
PoSiTiOn Of PoWeR
Re: [REQ] Last 10 Played players.
try this
#include <amxmodx>
#include <amxmisc>
#include <geoip>
#define PLUGIN "New Plugin"
#define VERSION "1.0"
#define AUTHOR "Author"
Forum:
Unapproved/Old Plugins
01-14-2009, 14:12
Replies:
21
Hostage Model (v0.2b)
Views:
9,077
Posted By
PoSiTiOn Of PoWeR
Re: Hostage Model (v0.2)
done:|
Forum:
Unapproved/Old Plugins
01-13-2009, 13:44
Replies:
21
Hostage Model (v0.2b)
Views:
9,077
Posted By
PoSiTiOn Of PoWeR
Re: Hostage Model (v0.2)
version 0.2 released
Forum:
Unapproved/Old Plugins
12-29-2008, 06:32
Replies:
21
Hostage Model (v0.2b)
Views:
9,077
Posted By
PoSiTiOn Of PoWeR
Re: Hostage Model
yes, just change hostages' models :).. done to .zip
Forum:
Unapproved/Old Plugins
12-29-2008, 06:23
Replies:
21
Hostage Model (v0.2b)
Views:
9,077
Posted By
PoSiTiOn Of PoWeR
Hostage Model (v0.2b)
Hostage Model
v 0.2b
By PoSiTiOn Of PoWeR
(P.Of.Pw)
Description: with this plugin can change hostage model.
Modules: fakemeta
Note: open "hostage_model.ini" to edit the hostage model
for...
Forum:
Approved Plugins
12-10-2008, 09:05
Replies:
27
Headshot Grave
Views:
36,046
Posted By
PoSiTiOn Of PoWeR
Re: Headshot Grave
very cool:gyar:
Forum:
Approved Plugins
09-08-2008, 08:26
Replies:
60
Info Zone
Views:
73,502
Posted By
PoSiTiOn Of PoWeR
Re: Info Zone
hmmm.. cool:up:
Forum:
Scripting Help
09-02-2008, 17:27
Replies:
10
mp_freezetime CT / Ts
Views:
10,118
Posted By
PoSiTiOn Of PoWeR
mp_freezetime CT / Ts
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
public plugin_init() {
register_plugin("New", "1.2", "P.Of.Pw")
register_logevent("roundstart", 2, "1=Round_Start");
...
Forum:
Scripting Help
08-26-2008, 07:24
Replies:
4
Repair plugin
Views:
1,535
Posted By
PoSiTiOn Of PoWeR
Re: Repair plugin
do not work
#include <amxmodx>
#include <amxmisc>
#define PLUGIN_NAME "New AMXX Plugin"
#define PLUGIN_AUTHOR "SAMURAI"
#define PLUGIN_VERSION "0.1"
new bool:g_bl_Firstround = false;
Forum:
Scripting Help
08-26-2008, 07:01
Replies:
4
Repair plugin
Views:
1,535
Posted By
PoSiTiOn Of PoWeR
Repair plugin
#include <amxmodx>
#include <amxmisc>
#define PLUGIN_NAME "New AMXX Plugin"
#define PLUGIN_AUTHOR "SAMURAI"
#define PLUGIN_VERSION "0.1"
new bool:g_bl_Firstround = false;
public...
Forum:
Suggestions / Requests
08-25-2008, 10:29
Replies:
4
Plasma Mod
Views:
1,254
Posted By
PoSiTiOn Of PoWeR
Re: Plasma Mod
esti un n00b ce te bagi in seama? marele scipter? sorry all
Forum:
Suggestions / Requests
08-25-2008, 03:55
Replies:
4
Plasma Mod
Views:
1,254
Posted By
PoSiTiOn Of PoWeR
Plasma Mod
I would like to extracts of plugin "Predator MOD (http://forums.alliedmods.net/showthread.php?t=20492)", "Plasma Mod (http://geocities.com/haimmaik/predator6.jpg)" if this can work. please help :cry:
Forum:
Suggestions / Requests
08-24-2008, 10:06
Replies:
3
auto_HP
Views:
1,122
Posted By
PoSiTiOn Of PoWeR
Re: auto_HP
Thanks a lot +K
Forum:
Suggestions / Requests
08-23-2008, 03:24
Replies:
6
Arma
Views:
1,804
Posted By
PoSiTiOn Of PoWeR
Re: Arma
#include <amxmodx>
#include <amxmisc>
new g_weapons[33]
public plugin_init()
{
register_plugin("new","0.1","author");
register_event("Money", "event_money", "be")
Forum:
Suggestions / Requests
08-20-2008, 12:08
Replies:
2
Bind q+longjump
Views:
2,205
Posted By
PoSiTiOn Of PoWeR
Bind q+longjump
which can put this 'plugin' when a player click on 'f' taking automatically "LongJump" .
example:
#include <amxmodx>
#include <cstrike>
#include <fun>
new bool:LongJump[33]
Forum:
Suggestions / Requests
08-20-2008, 11:59
Replies:
3
auto_HP
Views:
1,122
Posted By
PoSiTiOn Of PoWeR
auto_HP
When you take someone in her life automatically increase your life back.
for example, have 100 hp and someone I do dmg of May 60 remain with 40hp, and then my life to grow automatically ..
...
Forum:
Suggestions / Requests
08-20-2008, 08:36
Replies:
4
auto_buy
Views:
1,945
Posted By
PoSiTiOn Of PoWeR
auto_buy
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#define PLUGIN "Auto Buy"
#define VERSION "1.0"
#define AUTHOR "P.Of.Pw"
public plugin_init() {
Forum:
Scripting Help
08-01-2008, 04:14
Replies:
10
Problem Plugin
Views:
2,720
Posted By
PoSiTiOn Of PoWeR
Problem Plugin
I want this plugin when a player press a button (chose me) to receive automatic permanent ban
-REMOVED CODE-please help :(
Forum:
Zombie Plague Mod
06-15-2008, 05:18
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,742,906
Posted By
PoSiTiOn Of PoWeR
Re: Zombie Plague Mod 3.5
What I give one thousand and the following models "fast zombie(alien),ghostzombi(predator),smithzombie,and girlzombie" Please much
Forum:
Approved Plugins
06-14-2008, 18:02
Replies:
117
Quake Sounds
Views:
232,917
Posted By
PoSiTiOn Of PoWeR
Re: Quake Sounds
Unbelievable: I love this plugin / sounds worked well !
gj hleV (http://forums.alliedmods.net/member.php?u=26164) xD
Forum:
Zombie Plague Mod
06-14-2008, 17:53
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,742,906
Posted By
PoSiTiOn Of PoWeR
Re: Zombie Plague Mod 3.5
please add + mirror :(
upload models on the site www.fisier.com
Forum:
Suggestions / Requests
06-09-2008, 16:17
Replies:
1
Problem My Plugin :(
Views:
1,191
Posted By
PoSiTiOn Of PoWeR
Problem My Plugin :(
Hello..
I have a problem at this plugin "
forget the code:
#include <amxmodx>
#define INTERVAL 30.0
new active,typemsg,typemsghudC
Forum:
Suggestions / Requests
06-09-2008, 08:05
Replies:
28
Bomb planting ...
Views:
6,091
Posted By
PoSiTiOn Of PoWeR
Re: Bomb planting ...
done. :grrr:
Forum:
Suggestions / Requests
06-09-2008, 08:03
Replies:
11
[REQ] Round Sounds
Views:
3,099
Posted By
PoSiTiOn Of PoWeR
Re: [REQ] Round Sounds
I mean, when the round begins to hear a sound?
#include <amxmodx>
#include <amxmisc>
public plugin_init()
{
register_plugin("Prepare to fight MSG","0.1","P.Of.Pw")
...
Forum:
Suggestions / Requests
06-09-2008, 07:54
Replies:
28
Bomb planting ...
Views:
6,091
Posted By
PoSiTiOn Of PoWeR
Re: Bomb planting ...
#include <amxmodx>
#include <amxmisc>
#include <csx>
#define PLUGIN "C4 HUD/Chat msg"
#define VERSION "1.0"
#define AUTHOR "P.Of.Pw"
Showing results 1 to 25 of 41
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