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Showing results 1 to 25 of 41
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Posts Made By:
leonardo martinez
Forum:
Plugin/Gameplay Ideas and Requests
06-29-2021, 19:36
Replies:
20
Solved
[request] [L4D2] Tankhud Panel Enhanced
Views:
9,247
Posted By
leonardo martinez
Re: [request] [L4D2] Tankhud Panel Enhanced
Could you share it?
Forum:
Plugins
06-26-2021, 23:12
Replies:
4
[L4D2] Survivors Dead Bodies Spasm [v1.0.0 | 27-June-2021]
Views:
4,276
Posted By
leonardo martinez
Re: [L4D2] Survivors Dead Bodies Spasm [v1.0.0 | 27-June-2021]
This works fine and there are no errors :3
Forum:
Plugins
05-30-2021, 15:40
Replies:
52
[ANY] Trigger Multiple Commands (1.10) [16-May-2024]
Views:
33,627
Posted By
leonardo martinez
Re: [ANY] Trigger Multiple Commands (1.5) [20-Apr-2021]
I use this plugin as a tool, very useful to obtain data such as origin, vmax, vmin and create invisible blocks in stripper.
here:
;invisible block test
{
"origin" "-1982.499512 -5878.785645...
Forum:
Plugins
05-15-2021, 18:32
Replies:
60
[L4D & L4D2] Survivor Shove (1.16) [02-Oct-2023]
Views:
32,589
Posted By
leonardo martinez
Re: [L4D & L4D2] Survivor Shove (1.3b) [07-Jan-2020]
Change ReplyToCommand to PrintToChat here:
ReplyToCommand(client, "[Shove] Turned %s.", g_bCanShove[client] ? "On" : "Off");
Forum:
Plugins
05-11-2021, 20:55
Replies:
60
[L4D & L4D2] Survivor Shove (1.16) [02-Oct-2023]
Views:
32,589
Posted By
leonardo martinez
Re: [L4D & L4D2] Survivor Shove (1.3b) [07-Jan-2020]
I would need this too, for the sm_sshove command to start off. Add a cvar to be able to define it if it starts off or on.
Forum:
Plugin/Gameplay Ideas and Requests
04-24-2021, 10:50
Replies:
1
[L4D2] Block Status: add console message
Views:
847
Posted By
leonardo martinez
[L4D2] Block Status: add console message
What this does is block the "status" command of the console, I would like it to be announced in the console with PrintToConsole, for example:
PrintToConsole(client, "You do not have access to this...
Forum:
Plugin/Gameplay Ideas and Requests
04-20-2021, 22:05
Replies:
20
Solved
[request] [L4D2] Tankhud Panel Enhanced
Views:
9,247
Posted By
leonardo martinez
Re: [request] [L4D2] Tankhud Panel Enhanced
I don't know what Jump Rock is either. The time that appears next to the percentage of frustration is the time that the tank has been in play, just watch the video that is left in the first post.
...
Forum:
Plugin/Gameplay Ideas and Requests
04-16-2021, 19:06
Replies:
20
Solved
[request] [L4D2] Tankhud Panel Enhanced
Views:
9,247
Posted By
leonardo martinez
Re: [request] [L4D2] Tankhud Panel Enhanced
It is a very interesting plugin, but it seems that nobody wants to work on it.
You could try talking to the server administrators although I doubt they want to share it....
Forum:
Plugins
09-02-2018, 07:56
Replies:
37
[L4D & L4D2] Special Infected Ability Movement (1.12) [10-Feb-2023]
Views:
29,447
Posted By
leonardo martinez
Re: [L4D & L4D2] Special Infected Ability Movement (1.1) [23-Aug-2018]
Can you jump while using your skill?
Forum:
Plugins
08-22-2018, 19:18
Replies:
1,756
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
542,908
Posted By
leonardo martinez
Re: [L4D & L4D2] Super Tanks++ (v8.36, 08-20-2018)
Do you still have the v8.34 version?
Forum:
Plugins
08-22-2018, 19:07
Replies:
1,756
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
542,908
Posted By
leonardo martinez
Re: [L4D & L4D2] Super Tanks++ (v8.31, 08-04-2018)
I already did it and nothing works. Maybe I'm doing it wrong or it only works on dedicated servers; I'm still using version v8.32
It would be a good video tutorial, but I think asking too much. 8)
Forum:
Plugins
08-15-2018, 20:28
Replies:
1,756
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
542,908
Posted By
leonardo martinez
Re: [L4D & L4D2] Super Tanks++ (v8.31, 08-04-2018)
I've already deactivated all the SuperTanks of the main configuration, but it's still useless, or maybe I'm doing it wrong.
How would you do it?
Can you upload super_tanks ++.cfg and c1m1_hotel.cfg...
Forum:
Plugins
08-05-2018, 09:17
Replies:
1,756
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
542,908
Posted By
leonardo martinez
Re: [L4D & L4D2] Super Tanks++ (v8.31, 08-04-2018)
In the hotel of the Dead Center campaign I just want to create Fire Tank, But something I did wrong, the other SuperTanks continue to spawn.
// Settings for...
Forum:
Plugins
07-22-2018, 08:35
Replies:
1,756
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
542,908
Posted By
leonardo martinez
Re: [L4D & L4D2] Super Tanks++ (v8.23, 07-20-2018)
lack the ability to Shock Tank
Electric tank
"Shock Ability"
{
// Enable this ability.
// 0: OFF
// 1: ON
"Ability Enabled" "0"
Forum:
Plugin/Gameplay Ideas and Requests
11-26-2017, 09:07
Replies:
1
[L4D2] +50 SuperTanks
Views:
2,727
Posted By
leonardo martinez
[L4D2] +50 SuperTanks
I have an idea :idea:
Combinar 40 SuperTanks (http://https://forums.alliedmods.net/showthread.php?p=2555153) by Crasher_3637/Machine with Last Boss Extend...
Forum:
Plugins
11-26-2017, 08:27
Replies:
172
[L4D/L4D2] Grenade Throwing Bots
Views:
123,642
Posted By
leonardo martinez
Re: [L4D/L4D2] Grenade Throwing Bots
Compilation aborted.
11 errors.
Forum:
Plugins
11-18-2017, 19:22
Replies:
172
[L4D/L4D2] Grenade Throwing Bots
Views:
123,642
Posted By
leonardo martinez
Re: [REQ] Plugin for playing Valve Soundtracks
Hi cravenge
This plugin does not allow any player to enter my server.
Can you solve it?
and add a cvar to deactivate the music of the tank.
for example: pus_disable_tankmusic "1"
Listen to...
Forum:
Plugins
11-18-2017, 18:58
Replies:
1,756
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
542,908
Posted By
leonardo martinez
Re: [L4D2] Super Tanks+
https://www.youtube.com/watch?v=HSAJRnX1F7U
Hi Crasher_3637
I will share this video.
I hope someday this can be added to SuperTanks :)
Rabies Tank and Dread Tank are my favorites. : 3
Forum:
Plugins
10-19-2017, 21:47
Replies:
1,756
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
542,908
Posted By
leonardo martinez
Re: [L4D2] Super Tanks+
:nono: I did not say LAST BOSS, only tank with 4 shapes
"LAST BOSS EXTENDED" has 10 types of tanks
1 ghost
2 lava
3 gravity
4 quake
5 leaper
Forum:
Plugins
10-18-2017, 20:40
Replies:
1,756
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
542,908
Posted By
leonardo martinez
Re: [L4D2] Super Tanks+
Can you add LAST BOSS EXTENDED?
Type-00[GHOST] (Blue) - StealthSkin
Type-01[LAVA] (Red) - BurnClaw, FlameGush, CometStrike
Type-02[GRAVITY] (Green) - GravityClaw, SteelSkin...
Forum:
Plugins
06-12-2016, 10:17
Replies:
7
[L4D & L4D2] Suivivor Protector
Views:
13,741
Posted By
leonardo martinez
Re: [L4D & L4D2] Suivivor Protector
¿Demonstration video?
Forum:
Plugins
06-12-2016, 09:58
Replies:
36
[L4D & L4D2] Tank's Power
Views:
61,700
Posted By
leonardo martinez
Re: [L4D & L4D2] Tank's Power
Try sp download and compile with the "compiler.exe" found in:
addons / sourcemod / scripting / compile.exe
So get the SMX compiled with your version of SourceMod. Once compiled, go to:
addons /...
Forum:
Plugins
06-03-2016, 15:19
Replies:
345
[L4D2] Super Tanks
Views:
341,351
Posted By
leonardo martinez
Re: [L4D2] Super Tanks
A good idea for this plugin, combine it with the "Last Boss Extend".
Add New Super Tanks:
Type-00 [GHOST] (Blue) - StealthSkin
Type-01 [LAVA] (Red) - BurnClaw, FlameGush, CometStrike
Type-02...
Forum:
Plugins
05-24-2016, 11:49
Replies:
22
[L4D/L4D2] Modified Infected Damage
Views:
23,303
Posted By
leonardo martinez
Re: [L4D/L4D2] Modified Witch Damage
Will there be a version of this plugin for Tank?
Forum:
Plugin/Gameplay Ideas and Requests
05-01-2016, 10:03
Replies:
12
[L4D2] 26 Super Tanks?
Views:
23,570
Posted By
leonardo martinez
Re: [L4D2] 26 Super Tanks?
I know, I know this should not be here, but that's not a bad idea to create 26 Super Tanks. However, I can not create a plugin, it was why I published this post, to give new ideas. :)
Showing results 1 to 25 of 41
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