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Search: Posts Made By: Menethil
Forum: Scripting Help 06-06-2013, 12:33
Replies: 7
Views: 1,581
Posted By Menethil
Re: complete freeze

i need to block players screen. damn ... the image to be locked in place , to cant look around, i want to freeze them in place, image too, not only movement.
i just still need the mouse part, i...
Forum: Scripting Help 06-06-2013, 11:19
Replies: 7
Views: 1,581
Posted By Menethil
Re: complete freeze

Player prethink
{
set_pev(Index, pev_v_angle, {0.0,0.0,0.0})
set_pev(index, pev_fixangle, {0.0,0.0,0.0})
}
i tryed many ways, but no luck.
if i spawn something to to follow my angle will stay...
Forum: Scripting Help 06-05-2013, 12:54
Replies: 7
Views: 1,581
Posted By Menethil
Re: complete freeze

seted both to {0.0,0.0,0.0} And doesent seems to work at all
Forum: Off-Topic 06-05-2013, 05:26
Replies: 3
Views: 1,502
Posted By Menethil
Progress Bar in Motd

How can I create a progress bar like in this photo?

Any indications?
Forum: Scripting Help 06-04-2013, 13:50
Replies: 6
Views: 1,446
Posted By Menethil
Re: enable/disable prethink

thats it, thanks
Forum: Scripting Help 06-04-2013, 13:17
Replies: 6
Views: 1,446
Posted By Menethil
enable/disable prethink

how to enable prethink for a short period and disable it later. i need for ham but any is good. i'm on the phone cant open sma so if anyone is kind to show me, ty
Forum: Scripting Help 06-02-2013, 13:29
Replies: 7
Views: 1,581
Posted By Menethil
complete freeze

how can i freeze and players screen so when he move mouse nothing happens. maybe so
ething with yaw and pitch?
Forum: Scripting Help 05-11-2013, 09:37
Replies: 12
Views: 2,373
Posted By Menethil
Re: Menu doesent shows up.

@Blizzard_87, wasnt really a request, but ty for helping.( I really apreciate, I'll use some from u)

I took a look at csdm and zombieplague mods, and I solved it in my "old" way, without declaring...
Forum: Scripting Help 05-10-2013, 18:34
Replies: 12
Views: 2,373
Posted By Menethil
Re: Menu doesent shows up.

formating the text was just to give a little color to the menu, here is a simple way w/o color, but this is not the problem.

Also the 'const' isnt a problem.

The fun fact is, it worked when I...
Forum: Scripting Help 05-10-2013, 17:58
Replies: 12
Views: 2,373
Posted By Menethil
Menu doesent shows up.

I Have a dilema.

I've tryed to make this weapons menu but at some point something went wrong.

Once I started adding things, menues arent showing when choosing from General menu.

It's shows...
Forum: Scripting Help 02-01-2013, 09:55
Replies: 6
Views: 1,380
Posted By Menethil
Re: How to add nametag with a stock?

#define TAG "[TagName]"

client_s(i, print_s, " %s Hello world", TAG)
Forum: Module Coding 01-14-2013, 08:32
Replies: 4
Views: 3,318
Posted By Menethil
Re: Module: ProcessX

#include <amxmodx>
#include <ProcessX>
#include <ExecuteX>


#if defined _ProcessX_included
new ServerPID;
#endif
Forum: Scripting Help 01-14-2013, 08:20
Replies: 4
Views: 989
Posted By Menethil
Re: how to read and store only what I need

Thank you, my above code is similar to some that I found to do my needings, and I ripped some parts, cus I had no clue about reading/storing/and printing data from a separate file.
Now I got it,...
Forum: Scripting Help 01-13-2013, 06:10
Replies: 4
Views: 989
Posted By Menethil
Re: how to read and store only what I need

#include <amxmodx>
#include <amxmisc>


public plugin_init(){
register_plugin("Test","1.0","We think about it")
}

public plugin_cfg() {
new mapname[64];
Forum: Scripting Help 01-13-2013, 02:27
Replies: 4
Views: 989
Posted By Menethil
how to read and store only what I need

Suposing I have this txt file



* Sub-Title 1 *
- Text line 1
- Text line 2
- Text line 3
- etc.
Forum: Scripting Help 01-05-2013, 11:47
Replies: 9
Views: 3,113
Posted By Menethil
Re: Bullets to skull

Paintball mod uses balls instead of bullets, it can be simply done.
Forum: Scripting Help 12-30-2012, 05:12
Replies: 0
Views: 576
Posted By Menethil
Primary attack sound spam

public Primary_Attack_Post(Weapon){
new id = get_pdata_cbase(Weapon, 41, 4)

emit_sound(id, CHAN_WEAPON, MY_SOUND, VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
}


My weapon speed(delay) is...
Forum: Scripting Help 12-18-2012, 06:41
Replies: 5
Views: 1,870
Posted By Menethil
Re: Creating New Weapons Cs1.6

I already know this, but I need something different cus I dont want to replace the old weapon, I want to have both , the new one and old one in same time.
Forum: Scripting Help 12-17-2012, 12:18
Replies: 5
Views: 1,870
Posted By Menethil
Creating New Weapons Cs1.6

I searched and looked for similar plugins and ...

Is posible creating new weapon ( In my case I want a new Nade type ) without overwriting exsisting one's?

Such like adding anim, weapon slot,...
Forum: Scripting Help 12-16-2012, 05:47
Replies: 9
Views: 2,589
Posted By Menethil
Re: JailBreak shop create error log

if (is_valid_player(attacker) && get_user_weapon(attacker) == CSW_KNIFE)


->

if (is_valid_player(attacker) && (get_user_weapon(attacker) == CSW_KNIFE))
Forum: Scripting Help 12-16-2012, 05:42
Replies: 28
Views: 7,197
Posted By Menethil
Re: amx_cod

server_cmd("amx_shban ^"%d^"", name) server_cmd("amx_banip ^"%s^" 10080 ^"Hack www..^"", name )

You must use the target's name, not you name.

change name-> name2
Forum: Scripting Help 12-11-2012, 10:08
Replies: 3
Views: 661
Posted By Menethil
Classname for HE only

On FM_Touch, when hegrenade touches a player to // Do something.

but when the entity touched is not a player to remove the hegrenade and do some effects.

I can do it for all grenades, but i...
Forum: Scripting Help 12-10-2012, 04:25
Replies: 2
Views: 1,178
Posted By Menethil
Re: Bar power (Release)

Well that's kinda complex and ty for that.

What do you mean by "launch" snowball, my snowball is actualy the HEGrenade with model changed and explosion off, and some effects added, so isnt a new...
Forum: Scripting Help 12-10-2012, 02:32
Replies: 2
Views: 1,178
Posted By Menethil
Bar power (Release)

I want to add a feature to a snowball, so when I click(throw a nade) a Bar Time apears and depends on how long I keep presing the button, the strengh of throw to increase ( +pev_velocity and...
Forum: Scripting Help 12-05-2012, 10:05
Replies: 7
Views: 2,065
Posted By Menethil
Re: Help with NPC.

add -> drop_to_floor(npcEnt);
Showing results 1 to 25 of 169

 
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