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Search: Posts Made By: FreakySt0rm
Forum: Source Servers (SRCDS) 12-19-2015, 09:30
Replies: 1
Views: 442
Posted By FreakySt0rm
Re: updatescript.txt doesnt work properly.

To be honest, my update script is just:



and then I use the parameters:



in my startup, and everything works fine?
Forum: Plugins 07-24-2014, 05:10
Replies: 64
Views: 31,154
Posted By FreakySt0rm
Re: [TF2] Mario Bros.

I have a MarioBros server up-and-running at: tf2serv1.st0rm.net:27060 (steam://connect/tf2serv1.st0rm.net:27060) if anyone is interested in trying this gamemode.
Forum: Plugins 07-22-2014, 08:05
Replies: 27
Views: 27,106
Posted By FreakySt0rm
Re: [TF2] Effects (spells & canteen & buildings)

Hi avi9526, GREAT work! It's brought a lot of fun to our servers. However, could I make a feature request please?

Would it be possible to include global cvars such as:

sm_spells_team_cooldown...
Forum: General 07-20-2014, 16:01
Replies: 3
Views: 1,429
Posted By FreakySt0rm
Re: Any help with an AMBuild issue please?

Luckily, after installing the headers manually, everything was there, but thanks for the reply :bacon!:

root@tf2serv1:~# apt-get install g++-multilib libc6-dev-i386 lib32stdc++6 lib32z1-dev...
Forum: Plugins 07-20-2014, 13:17
Replies: 1,919
Views: 945,946
Posted By FreakySt0rm
Re: [Source 2009, CS:GO] Stamm 2.25 VIP Level Ranking

Hi there Popoklopsi! :D Awesome plugin :bacon!:

However, I'm getting these errors:

L 07/20/2014 - 03:22:53: [SM] Native "HookEvent" reported: Game event "player_jump" does not exist
L...
Forum: General 07-19-2014, 08:50
Replies: 3
Views: 1,429
Posted By FreakySt0rm
Re: Any help with an AMBuild issue please?

*UPDATE: I've managed to fix the issue, and the solution for anyone who get's this error is:

sudo apt-get install linux-libc-dev:i386

:)
Forum: General 07-19-2014, 07:15
Replies: 3
Views: 1,429
Posted By FreakySt0rm
Any help with an AMBuild issue please?

Hi, I'm trying to git-clone SourceMod to ensure our servers always have an up-to-date version of SourceMod running.

I've followed the instructions on the Wiki, and have got as far as running...
Forum: Plugins 12-02-2013, 11:11
Replies: 549
Views: 190,479
Posted By FreakySt0rm
Re: [ANY] Report to Forums

Hi Doc! Firstly, AWESOME plugin :D (Have some bacon! :bacon!: )

However, I have a strange issue occuring after setting it up...

The sm_report <name> <reason> works perfectly through the...
Forum: VSH / Freak Fortress 06-07-2013, 08:10
Replies: 4,384
Views: 1,867,564
Posted By FreakySt0rm
Forum: VSH / Freak Fortress 06-05-2013, 07:42
Replies: 4,384
Views: 1,867,564
Posted By FreakySt0rm
Re: Captain Kinky (VSH 1.43)

For some reason, the .smx supplied in nergal's download doesn't work, hangs my server with no error logs.

However, a quick recompile through the latest SourcePawn version seems to work just fine!...
Forum: Plugin/Gameplay Ideas and Requests 05-23-2013, 10:17
Replies: 0
Views: 660
Posted By FreakySt0rm
SourcePawn Developer Required

Hi guys and girls!

St0rm.net is looking for an experienced SourcePawn developer, (although MySQL, HTML, Java and PHP would also be an advantage), to help create community plugins and websites to...
Forum: Scripting 05-06-2013, 18:55
Replies: 0
Views: 466
Posted By FreakySt0rm
Help with MatchMaking Event Hook

Hi

Does anyone know the event to hook when a server connects to the Matchmaking server?

ie: Game server authentication: SUCCESS! Standing: Good. Trend: Steady

Many thanks
Forum: General 04-25-2013, 05:12
Replies: 53
Views: 16,317
Posted By FreakySt0rm
Re: Issues after update 23/04/13 (Linux)

Is it just SourceMod that's not loading, or MetaMod as well? What happens when you type: meta version into your console?
Forum: General 04-24-2013, 04:22
Replies: 53
Views: 16,317
Posted By FreakySt0rm
Re: Issues after update 23/04/13 (Linux)

Well done, you win the prize for spotting the deliberate mistake ;) :bacon!:

*AHEM* - Actually, it was 1-30am and I was tired, the path IS correct, ie: /orangebox/tf/.. it was just a typo - I've...
Forum: General 04-23-2013, 21:13
Replies: 53
Views: 16,317
Posted By FreakySt0rm
Re: Issues after update 23/04/13 (Linux)

I had this issue before tonight's problems, seems there's an issue with MetaMod reading/utilizing SourceMod's .vdf file - I added SourceMod to MetaMod's plugin list manually. Edit the file:...
Forum: General 04-23-2013, 20:28
Replies: 53
Views: 16,317
Posted By FreakySt0rm
Re: Issues after update 23/04/13 (Linux)

[01:10.34] <~FreakySt0rm> [RESTART] - TF2[US]MvM25 restarted after 2hrs 4mins 38secs

Guess 2hrs 4mins is a decent time for Valve to release a bug fix lol
Forum: General 04-23-2013, 19:05
Replies: 53
Views: 16,317
Posted By FreakySt0rm
Re: Issues after update 23/04/13 (Linux)

I REALLY wish Valve would liase with MetaMod and SourceMod on these matters, I know they don't "support" addons, but come on.....
Forum: General 04-23-2013, 18:51
Replies: 53
Views: 16,317
Posted By FreakySt0rm
Re: Issues after update 23/04/13 (Linux)

I concur BBG Theory, none of my Linux servers will run MetaMod - Even tried going back to 1.9.3-hg816 :(
Forum: Unapproved Plugins 04-13-2013, 10:34
Replies: 353
Views: 174,275
Posted By FreakySt0rm
Re: [ANY] SourceMod DJ (SMDJ)

Awesome plugin! :-)

Just one minor suggestion. On the web interface, the URL is displayed without a trailing / so anyone copying and pasting this info into their config will have problems as I...
Forum: Source Servers (SRCDS) 02-17-2013, 17:32
Replies: 4
Views: 1,432
Posted By FreakySt0rm
Re: How to remove Wave 666 on mvm_coaltown

Ah, see what you mean - But what I mean is, how can I stop players voting for wave 666 while playing the normal coaltown map and hence stop the normal coaltown map glitching.
Forum: Source Servers (SRCDS) 02-17-2013, 17:26
Replies: 4
Views: 1,432
Posted By FreakySt0rm
Re: How to remove Wave 666 on mvm_coaltown

So you mean add:

{
"map" "mvm_coatown"
"popfile" "mvm_coaltown_event"
}

To mvm_missioncycle.res? If so, which category have you added it to? 1, 2, 3 or 4?

Thanks for your reply...
Forum: Source Servers (SRCDS) 02-17-2013, 17:12
Replies: 4
Views: 1,432
Posted By FreakySt0rm
How to remove Wave 666 on mvm_coaltown

Hi, is there any way to remove wave 666 from the coaltown map? The wave often glitches while people are playing it (after a while, the server just keeps spawning spies) and to be honest, I'd rather...
Forum: Source Servers (SRCDS) 02-14-2013, 20:13
Replies: 12
Views: 58,090
Posted By FreakySt0rm
Re: Some errors in server console log

Well then obviously there was a problem with the local copy in /orangebox/bin because the file exists, but the server wouldn't read it (And It wasn't just localised to one server install, I have 20+...
Forum: Source Servers (SRCDS) 02-13-2013, 12:26
Replies: 12
Views: 58,090
Posted By FreakySt0rm
Re: Some errors in server console log

Although your server will boot and run while this error exists, the auto-restart on crash functionality will no longer work, neither will the _restart console command. If your server crashes, it will...
Forum: VSH / Freak Fortress 09-19-2012, 17:41
Replies: 4,384
Views: 1,867,564
Posted By FreakySt0rm
Re: [TF2] VS Saxton Hale Mode

I'm having the exact same problem culexor. Also, I don't know if your server is the same, but my server is constantly running in birthday mode - Balloons, cupcake, presents everything - (Personally I...
Showing results 1 to 25 of 41

 
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