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Posts Made By:
xxdilbertxx
Forum:
Plugins
10-26-2011, 04:08
Replies:
52
Auto change map when no players on server
Views:
52,574
Posted By
xxdilbertxx
Re: Auto change map when no players on server
how about adding support for using:
sm_cm_nextmap "sm_nextmap"
so it can use random/cycled maps
Forum:
Plugins
12-06-2007, 21:34
Replies:
445
Model Menu
Views:
362,472
Posted By
xxdilbertxx
Re: Model Menu
any chance that it could be made to work for bots...
maybe by using names instead of steamIDs in the data/playermodels.ini
or if it would be possible to use the botbotprofile.db to set to model
...
Forum:
Off-Topic
04-30-2007, 12:15
Replies:
6
ads
Views:
1,527
Posted By
xxdilbertxx
Re: ads
how is this stupid they put that ads in and if you don't want the ads they are the people to tell about the problem and if enough people complan about the ads they will remove them...
apps that...
Forum:
Approved Plugins
04-30-2007, 11:45
Replies:
16
Mapconfig Extended
Views:
24,471
Posted By
xxdilbertxx
Re: Mapconfig Extended
\cstrike\addons\amxmodx\configs\mapconfig.ini
fy_
he_
tr_
-------
\cstrike\addons\amxmodx\configs\maps\_he_.cfg
csdm_enable
csdm_reload "csdm/extraconfigs/he-style.cfg"
amxx pause...
Forum:
Approved Plugins
04-29-2007, 22:07
Replies:
26
Knife Healing by Ven
Views:
46,214
Posted By
xxdilbertxx
Re: Knife Healing by Ven
..by holding E (use) maybe !?!..
and hopfully be compatible with the Revival Kit (by Cheap_Suit)
Forum:
Approved Plugins
04-29-2007, 19:47
Replies:
47
Counter-Strike Duel Plugin
Views:
62,119
Posted By
xxdilbertxx
Re: Counter-Strike Duel Plugin
ok.. this my be a noob Q? but how would i set it up so that one specific map is always in dule mode?
iv made a permap cfg/ini \/
addons\amxmodx\configs\maps\tr_grenade2.cfg
sv_warcraft3 0
...
Forum:
Off-Topic
04-29-2007, 11:01
Replies:
6
ads
Views:
1,527
Posted By
xxdilbertxx
ads
everyone go to
http://support.steampowered.com
and demand thay remove the ads from your game or give your money back!!
Forum:
Approved Plugins
04-29-2007, 10:59
Replies:
144
AdThemes - Cover those CS ads - NoAds
Views:
128,061
Posted By
xxdilbertxx
Re: AdThemes - Cover those CS ads - NoAds
...better idea everyone go to
http://support.steampowered.com
and demand thay remove the ads from your game or give your money back!!
Forum:
Approved Plugins
04-29-2007, 10:54
Replies:
17
No Ads (by DokTor)
Views:
18,713
Posted By
xxdilbertxx
Re: No Ads (by DokTor)
...better idea everyone go to
http://support.steampowered.com
and demand thay remove the ads from your game or give your money back!!
Forum:
CSDM
12-21-2006, 17:47
Replies:
5
An idea about FFA mode
Views:
2,430
Posted By
xxdilbertxx
Re: An idea about FFA mode
well you can force all players on to one team with out a plugin and it does stop the round from ending befor tickets are used up
humans_join_team "any/t/ct"
pb_bot_join_team "any/t/ct"
but it...
Forum:
CSDM
12-21-2006, 03:18
Replies:
555
CSDM 2.1.3d KWo beta
Views:
419,711
Posted By
xxdilbertxx
Re: CSDM 2.1d beta
no shotgun shells in dead packs?
and FFA mode with ticketing needs a 1on1 or i guess i sould say some way of making it ffa and not team..
if one hole team gets killed the other team dosent get...
Forum:
CSDM
12-20-2006, 18:49
Replies:
5
An idea about FFA mode
Views:
2,430
Posted By
xxdilbertxx
Re: An idea about FFA mode
i think that stoping the round from restarting if one team is killed is exactly what he is talking about
like my DM set up
FFA on
ticketing is by player
if by chance one hole team runs out...
Forum:
Approved Plugins
12-20-2006, 15:50
Replies:
16
Mapconfig Extended
Views:
24,471
Posted By
xxdilbertxx
Re: Mapconfig Extended
Per-Map Plugin Files
You can now have per-map plugin configuration files.
any chance this will be added to this plugin
example
plugins-_de_.ini
so you dont need to make a per-map plugin...
Forum:
CSDM
12-19-2006, 15:35
Replies:
555
CSDM 2.1.3d KWo beta
Views:
419,711
Posted By
xxdilbertxx
Re: CSDM 2.1d beta
In FFA mode you get tk and team attack warnings
a quick fix... you can use the csdm_ffa.amxx from orig 2.1...
Forum:
CSDM
12-19-2006, 15:32
Replies:
2
ticketing counts for players ? help
Views:
1,184
Posted By
xxdilbertxx
Re: ticketing counts for players ? help
nice work KWo but the team attack is showing when in FFA
Forum:
CSDM
12-19-2006, 02:04
Replies:
2
ticketing counts for players ? help
Views:
1,184
Posted By
xxdilbertxx
ticketing counts for players ? help
i see that it has the option to do the ticketing system by player and not teams and i like this but how can i turn it on via .cfg perf like the "csdm_ffa_enable.disable"
for Example...
Forum:
Suggestions / Requests
12-19-2006, 00:53
Replies:
23
{req} Auto Team Swap/Transfer
Views:
6,980
Posted By
xxdilbertxx
Re: {req} Auto Team Swap/Transfer
yep looks like its working
thanx alot
Forum:
Approved Heroes
12-18-2006, 02:33
Replies:
24
Fartman
Views:
51,823
Posted By
xxdilbertxx
Re: Fartman
any Posobility of a green tint to the smoke
Forum:
Suggestions / Requests
12-17-2006, 15:04
Replies:
23
{req} Auto Team Swap/Transfer
Views:
6,980
Posted By
xxdilbertxx
Re: {req} Auto Team Swap/Transfer
nop.. back to doing nuthing
Forum:
Suggestions / Requests
12-16-2006, 16:22
Replies:
23
{req} Auto Team Swap/Transfer
Views:
6,980
Posted By
xxdilbertxx
Re: {req} Auto Team Swap/Transfer
almost....switches once after first round
Forum:
Suggestions / Requests
12-16-2006, 13:07
Replies:
23
{req} Auto Team Swap/Transfer
Views:
6,980
Posted By
xxdilbertxx
Re: {req} Auto Team Swap/Transfer
..well it does switch teams, idont knwo if it has anthing to do with ptb or not im going to turn it off now and test but it swaps teams ALOT more then just at 1/2 time
well dissabling ptb hade no...
Forum:
Suggestions / Requests
12-16-2006, 03:28
Replies:
23
{req} Auto Team Swap/Transfer
Views:
6,980
Posted By
xxdilbertxx
Re: {req} Auto Team Swap/Transfer
nop...
Forum:
Suggestions / Requests
12-15-2006, 14:59
Replies:
23
{req} Auto Team Swap/Transfer
Views:
6,980
Posted By
xxdilbertxx
Re: {req} Auto Team Swap/Transfer
well im not a coder or any kind of good at scripiting.. but it looks like it desent have anything to tell it when it hits the 1/2 point
the "set_task(get_cvar_float("mp_timelimit") / 2,...
Forum:
Suggestions / Requests
12-15-2006, 01:34
Replies:
23
{req} Auto Team Swap/Transfer
Views:
6,980
Posted By
xxdilbertxx
Re: {req} Auto Team Swap/Transfer
nop still no luck.. no errors or logs..
also not to be a pain in the ass.. cuz im really glade you guys are helping me out with this. but coud you throw a hud msg. in there to let players know...
Forum:
Suggestions / Requests
12-14-2006, 01:19
Replies:
23
{req} Auto Team Swap/Transfer
Views:
6,980
Posted By
xxdilbertxx
Re: {req} Auto Team Swap/Transfer
nop... looks like it sould do what i want though..
Showing results 1 to 25 of 31
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