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Posts Made By:
H.RED.ZONE
Forum:
Zombie Plague Mod
11-06-2023, 17:52
Replies:
2
ZP betas
Views:
785
Posted By
H.RED.ZONE
Re: ZP betas
Amazingly managed to dig it up.
Forum:
Zombie Plague Mod
11-06-2023, 17:32
Replies:
2
ZP betas
Views:
785
Posted By
H.RED.ZONE
Re: ZP betas
I have located the last available version, which is 4.0 (please see the attached file). I recommend reaching out to the site administrators who have access to the AlliedModders Database. They may...
Forum:
Zombie Plague Mod
09-21-2021, 03:55
Replies:
2
Zombie Plague 6.2 (Zombie Skins/Models Help) Not working!
Views:
1,536
Posted By
H.RED.ZONE
Re: Zombie Plague 6.2 (Zombie Skins/Models Help) Not working!
Hi alb1n_,
Did you test any different model then "models/player/DelovyZM_Hunter/DelovyZM_Hunter.mdl" if it works? Maybe some code or line is overwriting what you added in your SMA files. I don't...
Forum:
Zombie Plague Mod
08-30-2020, 00:26
Replies:
1
Help / Support
how to remove the extra item feature that can only be used for one round
Views:
1,690
Posted By
H.RED.ZONE
Re: how to remove the extra item feature that can only be used for one round
Hi XKotlin64,
You just need to remove "Remove_Laserfist(id)" when user spawn's in the "fw_Spawn_Post".
Forum:
Zombie Plague Mod
08-30-2020, 00:20
Replies:
2
zombie class "tight" problem
Views:
2,098
Posted By
H.RED.ZONE
Re: zombie class "tight" problem
Hi xElinaz,
Did you maybe forgot to add an #include for the "zp_get_user_assassin" that calls Assassin?
Forum:
Zombie Plague Mod
07-26-2016, 20:03
Replies:
8
Help / Support
Guys Help Me Plz
Views:
1,336
Posted By
H.RED.ZONE
Re: Guys Help Me Plz
Hi Amine Belokda,
If i understand, you want to make a menu to turn someone/self in human, may i ask for a little better description of the thing you actually want? Maybe a menu that costs ammo...
Forum:
Zombie Plague Mod
07-21-2016, 21:51
Replies:
5
Help / Support
Help In Zombie plague Main Menu
Views:
2,602
Posted By
H.RED.ZONE
Re: Help In Zombie plague Main Menu
Hi Moutine,
To change the name of your menu, you need to open your "zombie_plague_advance_v1-6-1.sma" and find this line:
len += formatex(menu[len], charsmax(menu) - len, "\y%s^n^n", g_modname)...
Forum:
Zombie Plague Mod
12-19-2014, 07:19
Replies:
48
[Tag] Zombie Plague
Views:
9,233
Posted By
H.RED.ZONE
Re: [Tag] Zombie Plague
1. Open "zp50_colorchat_const.inc".
2. Change it to look like this: #if defined _zp50_colorchat_const_included
#endinput
#endif
#define _zp50_colorchat_const_included
#define ZP_PREFIX...
Forum:
Zombie Plague Mod
11-13-2014, 20:05
Replies:
9
Help / Support
[Solved] zp50_class_human_madness
Views:
2,621
Posted By
H.RED.ZONE
Re: [Req || Help] zp50_class_human_madness
Forward zp_fw_core_cure_post(id) infect forward is used for zombies.
Forum:
Zombie Plague Mod
11-05-2014, 06:35
Replies:
7
API Scripting Help
[Errors] ON Zp 5.0.8
Views:
2,341
Posted By
H.RED.ZONE
Re: [Errors] ON Zp 5.0.8
All problems are in here "zp_zombie_damage.sma" so every other damage related plugin will bug. Check if victim is alive.
Forum:
Zombie Plague Mod
11-02-2014, 00:49
Replies:
1,107
Subplugin Submission
[T] List of Modified + Requested Plugins
Views:
246,465
Posted By
H.RED.ZONE
Re: [ZP] List of Modified + Requested Plugin (27/10/2014)
It is possible that u are using a model that has too much polys. That is if u are using costume parachute. How ever the frame, framerate, animtime, sequance and so on. As u can see inside every...
Forum:
Zombie Plague Mod
11-01-2014, 12:00
Replies:
11
Suggestion / Subplugin Request
[REQ/HELP] VIP Model on ADMIN_LEVEL_H
Views:
3,209
Posted By
H.RED.ZONE
Re: [REQ/HELP] VIP Model on ADMIN_LEVEL_H
Did u try both versions?
Do you have any other sub-plugins that change models of a player?
In case you tried both versions and u have no other sub plugins that change models, it is prob not...
Forum:
Zombie Plague Mod
11-01-2014, 10:14
Replies:
11
Suggestion / Subplugin Request
[REQ/HELP] VIP Model on ADMIN_LEVEL_H
Views:
3,209
Posted By
H.RED.ZONE
Re: [REQ/HELP] VIP Model on ADMIN_LEVEL_H
From the main ZP post u need to have "zp_plugin_43_patched.zip"
So that u get the latest version of Zombie plague 4.3 with native "zp_override_user_model" in case u want that plugin to work.
Forum:
Zombie Plague Mod
10-31-2014, 19:51
Replies:
11
Suggestion / Subplugin Request
[REQ/HELP] VIP Model on ADMIN_LEVEL_H
Views:
3,209
Posted By
H.RED.ZONE
Re: [REQ/HELP] VIP Model on ADMIN_LEVEL_H
ZP 4.3 has problems in changing models, so try first one in case it doesn't work try the other one.
To change models just change this line:
new const human_vip_model[] =...
Forum:
Zombie Plague Mod
10-31-2014, 16:14
Replies:
70
Subplugin Submission
[ZP5.0] & [ZP 4.3] Addon: Parachute
Views:
44,462
Posted By
H.RED.ZONE
Re: [ZP5.0] & [ZP 4.3] Addon: Parachute
Your computer is the problem. Or it's possible that you are using lot of plugins that use PreThink or much events that are called when you are zombie. Example: Regeneration, Speed, Gravity and so on....
Forum:
Zombie Plague Mod
10-31-2014, 16:10
Replies:
11
Suggestion / Subplugin Request
[REQ/HELP] VIP Model on ADMIN_LEVEL_H
Views:
3,209
Posted By
H.RED.ZONE
Re: [REQ/HELP] VIP Model on ADMIN_LEVEL_H
You need to write for what version of ZP you want it.
Forum:
Zombie Plague Mod
10-30-2014, 20:04
Replies:
70
Subplugin Submission
[ZP5.0] & [ZP 4.3] Addon: Parachute
Views:
44,462
Posted By
H.RED.ZONE
Re: [ZP5.0] & [ZP 4.3] Addon: Parachute
In the last update i rewrote it and this plugin does not have that feature anymore.
If i get time i'll rewrite it again and came up with some new ideas.
Forum:
Zombie Plague Mod
10-20-2014, 08:31
Replies:
6
Help / Support
[Solved]ZP: Not running on current AmxModX dev build.
Views:
1,755
Posted By
H.RED.ZONE
Re: [Help]ZP: Not running on current AmxModX dev build.
I had the same problem try to recompile all the plugins using the latest version API as well.
Forum:
Zombie Plague Mod
10-15-2014, 12:08
Replies:
8
[ZP50]Addon: AP change forward
Views:
3,227
Posted By
H.RED.ZONE
Re: [ZP50]Addon: AP change forward
I did check the code, your checks are called inside Prethink. (Meaning it checks every frame and its not like any other plugin)
And "zp_ammopacks_get" is called when u set someones ammopacks =...
Forum:
Zombie Plague Mod
10-14-2014, 13:58
Replies:
8
[ZP50]Addon: AP change forward
Views:
3,227
Posted By
H.RED.ZONE
Re: [ZP50]Addon: AP change forward
You are useing prethink, to check every frame if users ammopacks are changed. If someone wants this type of forward it would be much better way just to check inside zp50_ammopacks when ammopacks are...
Forum:
Zombie Plague Mod
08-06-2014, 20:02
Replies:
7
Error compilation
Views:
2,174
Posted By
H.RED.ZONE
Re: Error compilation
It's not ZP 5.0 Class it's for ZP 4.3 You need to ask someone to transfer it to ZP5.0 (:
Forum:
Zombie Plague Mod
08-03-2014, 12:54
Replies:
279
[ZP 5.0] List of working plugins from zp 4.3
Views:
188,447
Posted By
H.RED.ZONE
Re: [ZP 5.0] List of working plugins from zp 4.3
Click on the plugin you want?
Forum:
Zombie Plague Mod
08-02-2014, 13:24
Replies:
66
Subplugin Submission
[ZP] Addon: Ice Cube (ZP5.0 + ZP 4.3)
Views:
35,307
Posted By
H.RED.ZONE
Re: [ZP] Addon: Ice Cube (ZP5.0 + ZP 4.3)
I guess that is the problem i tested it on steam server with players and everything was fine.
Forum:
Zombie Plague Mod
08-02-2014, 12:57
Replies:
66
Subplugin Submission
[ZP] Addon: Ice Cube (ZP5.0 + ZP 4.3)
Views:
35,307
Posted By
H.RED.ZONE
Re: [ZP] Addon: Ice Cube (ZP5.0 + ZP 4.3)
It's prob because of amxmodx 1.8.3 you are using bots if i am correct?
Forum:
Zombie Plague Mod
08-02-2014, 10:45
Replies:
66
Subplugin Submission
[ZP] Addon: Ice Cube (ZP5.0 + ZP 4.3)
Views:
35,307
Posted By
H.RED.ZONE
Re: [ZP] Addon: Ice Cube (ZP5.0 + ZP 4.3)
I have tested this and it worked with duck, what version of zp are you using on the image and did you edited the code?
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