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Posts Made By:
Tranced
Forum:
Plugins
04-11-2017, 14:59
Replies:
40
[TF2] MedicBot (1.7.1) (Updated 24/5/15)
Views:
22,075
Posted By
Tranced
Re: [TF2] MedicBot (1.7.1) (Updated 24/5/15)
Plugins still works like a charm. Has anyone added support for multiple classes? I was in a server the other day that had a modified version of this plugin that had support for all classes, but...
Forum:
Source Servers (SRCDS)
07-06-2016, 19:30
Replies:
20
TF2 QuickPlay changes coming
Views:
5,320
Posted By
Tranced
Re: TF2 QuickPlay changes coming
Thank you for this, Powerlord. Looking forward to hearing the updates.
Forum:
Plugin/Gameplay Ideas and Requests
07-03-2016, 19:56
Replies:
5
[TF2] Restart Bot Playtimes
Views:
1,064
Posted By
Tranced
Re: [TF2] Restart Bot Playtimes
Friagram, I gave that one a go as well and had no luck. I certainly do appreciate your suggestions though. I thought for sure that one would have done it :|
Forum:
Plugin/Gameplay Ideas and Requests
06-30-2016, 13:52
Replies:
5
[TF2] Restart Bot Playtimes
Views:
1,064
Posted By
Tranced
Re: [TF2] Restart Bot Playtimes
Neat, thank you for the idea. I was not aware that kicking a bot would reset their time. I'd probably just kick them all at the same time. I actually just gave that a go and had no luck resetting the...
Forum:
Plugin/Gameplay Ideas and Requests
06-30-2016, 00:29
Replies:
5
[TF2] Restart Bot Playtimes
Views:
1,064
Posted By
Tranced
[TF2] Restart Bot Playtimes
Hello, I was just wondering if anyone could make a sourcemod plugin (possibly an extension?) that resets the time of TF2 Bots playing in a server and resets every hour? I've seen this done in quite a...
Forum:
Source Servers (SRCDS)
05-01-2016, 17:40
Replies:
3
[TF2] Unable to add misc to sv tags
Views:
1,229
Posted By
Tranced
Re: [TF2] Unable to add misc to sv tags
Interesting, I couldn't find that out either. However here is the thing. When I run the map sd_doomsday, pd_watergate or tc_hydro the misc tag will show up and my server will display in the...
Forum:
Source Servers (SRCDS)
04-28-2016, 21:02
Replies:
3
[TF2] Unable to add misc to sv tags
Views:
1,229
Posted By
Tranced
[TF2] Unable to add misc to sv tags
Hello, I've been trying to find a solution for this, but I can not seem to get this tag added for the current Degrootkeep map. Basically Valve has now allowed cp_degrootkeep into the quickplay...
Forum:
Plugin/Gameplay Ideas and Requests
04-13-2016, 17:25
Replies:
11
[TF2] Restart Server If No Human Clients Connected
Views:
5,483
Posted By
Tranced
Re: [TF2] Restart Server If No Human Clients Connected
I believe we are done here fellas. nosoop your plugin works like a charm. Thank you kind sir!
Thank you for pointing that out. Bookmarked for now.
Forum:
Plugin/Gameplay Ideas and Requests
04-12-2016, 20:35
Replies:
11
[TF2] Restart Server If No Human Clients Connected
Views:
5,483
Posted By
Tranced
Re: [TF2] Restart Server If No Human Clients Connected
Hello nosoop, I tested your plugin today and I could not get it to work properly. I even tried lowering the time to about 5 minutes, recompiled and was unable to get a server restart. Additionally, I...
Forum:
Plugin/Gameplay Ideas and Requests
04-11-2016, 13:58
Replies:
11
[TF2] Restart Server If No Human Clients Connected
Views:
5,483
Posted By
Tranced
Re: [TF2] Restart Server If No Human Clients Connected
Thank you Bacardi! Will do. What I'll do is just set it to check all hours of the day.
Forum:
Plugin/Gameplay Ideas and Requests
04-11-2016, 03:08
Replies:
11
[TF2] Restart Server If No Human Clients Connected
Views:
5,483
Posted By
Tranced
Re: [TF2] Restart Server If No Human Clients Connected
I run 24/7 Maps, currently I run: 2FORT, Hightower, Dustbowl, Snowycoast, 2 Landfall Maps, and I use Valves official bots with Dr. Mackay's Bot Manager plugin.
This is absolutely correct. To...
Forum:
Plugin/Gameplay Ideas and Requests
04-09-2016, 16:00
Replies:
11
[TF2] Restart Server If No Human Clients Connected
Views:
5,483
Posted By
Tranced
Re: [TF2] Restart Server If No Human Clients Connected
Thank you for taking the time to do this! I will test this out shortly.
What is it that you need me to be more specific about? I will gladly answer, however it seems you've included everything...
Forum:
Plugin/Gameplay Ideas and Requests
04-08-2016, 17:12
Replies:
11
[TF2] Restart Server If No Human Clients Connected
Views:
5,483
Posted By
Tranced
[TF2] Restart Server If No Human Clients Connected
Hello, I was wondering if someone could make a TF2 plugin that restarts your server if no real clients have connected for 20 minutes. This is just something I'd like to have for late nights and early...
Forum:
Plugins
02-11-2016, 20:09
Replies:
474
Pinion Adverts [Video Ads + Steam Community]
Views:
157,140
Posted By
Tranced
Re: Pinion Adverts [HTML5]
Thank you for all of your help Arthur. You're the man. Everything seems to be logging just fine again (for now) with Liverail and I've been back filled for most days. Looking forward to the new...
Forum:
Plugins
02-04-2016, 14:27
Replies:
474
Pinion Adverts [Video Ads + Steam Community]
Views:
157,140
Posted By
Tranced
Re: Pinion Adverts [HTML5]
Thats what has been showing in mine. It shows around a 98%-100% completion rate for each day of the month, but no impressions.
Forum:
Plugins
02-02-2016, 15:25
Replies:
474
Pinion Adverts [Video Ads + Steam Community]
Views:
157,140
Posted By
Tranced
Re: Pinion Adverts [HTML5]
Yeah I've been on version .35 and the logging is horrible. I'll revert back. Thank you for telling me, freehugs.
Forum:
Plugins
02-02-2016, 13:59
Replies:
474
Pinion Adverts [Video Ads + Steam Community]
Views:
157,140
Posted By
Tranced
Re: Pinion Adverts [HTML5]
Hmm, I see. Definitely normal there. Are you running the 12.35 Version right now? If so I may have to go in and check the version of mine running in my servers & update if needed.
Forum:
Plugins
02-02-2016, 13:03
Replies:
474
Pinion Adverts [Video Ads + Steam Community]
Views:
157,140
Posted By
Tranced
Re: Pinion Adverts [HTML5]
To be fair, the logging seems to be almost non existent now. Can't seem to get over 1 dollar the start of february. That would be in the United States, Mexico and Canada Regions. I'd assume the...
Forum:
Plugins
01-30-2016, 17:54
Replies:
145
[ANY] SourceSleuth 1.2.0
Views:
89,591
Posted By
Tranced
Re: [ANY] SourceSleuth 1.2.0
Have you by any chance got it figured it out? I'm running it on my linux servers without an issue.
Forum:
Plugin/Gameplay Ideas and Requests
01-04-2016, 04:49
Replies:
7
[TF2 REQ] AFK Player Tag On Scoreboard
Views:
2,104
Posted By
Tranced
Re: [TF2 REQ] AFK Player Tag On Scoreboard
The plugin works flawlessly. No errors what so ever. Donated :)
Forum:
Plugin/Gameplay Ideas and Requests
01-04-2016, 02:15
Replies:
7
[TF2 REQ] AFK Player Tag On Scoreboard
Views:
2,104
Posted By
Tranced
Re: [TF2 REQ] AFK Player Tag On Scoreboard
Ok sweet. Thank you for telling me that. I will gladly wait for that generous !afk request. There is no rush what so ever, Arkarr.
Forum:
Plugin/Gameplay Ideas and Requests
01-03-2016, 16:44
Replies:
7
[TF2 REQ] AFK Player Tag On Scoreboard
Views:
2,104
Posted By
Tranced
Re: [TF2 REQ] AFK Player Tag On Scoreboard
Will test it out now Arkarr. Thank you so much!
edit: Works like a charm! My only question is how do I adjust the time of the clients movements? Its rather quick right now for changing to the AFK...
Forum:
Plugin/Gameplay Ideas and Requests
01-03-2016, 02:35
Replies:
7
[TF2 REQ] AFK Player Tag On Scoreboard
Views:
2,104
Posted By
Tranced
[TF2 REQ] AFK Player Tag On Scoreboard
Hello, I was just wondering if someone could make either a public or a private plugin that assigns an AFK Tag to a player who has not moved for X amount of time and then the tag gets removed when the...
Forum:
Plugins
12-31-2015, 22:29
Replies:
37
[TF2] AFK PLAYER MEDIC BOT (controls player's client) Updated 16 MAY 2015 (v1.21)
Views:
31,777
Posted By
Tranced
Re: [TF2] AFK PLAYER MEDIC BOT (controls player's client) Updated 16 MAY 2015 (v1.21)
I just thought i'd put this out there that there appears to be a crashing bug with this plugin and I've been able to pin point it down to this plugin. When a Medic bot is healing players and a pyro...
Forum:
Extensions
12-30-2015, 21:00
Replies:
284
Team Balance Immunity
Views:
114,853
Posted By
Tranced
Re: Team Balance Immunity
Beautiful. Thank you!
Showing results 1 to 25 of 46
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