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Search: Posts Made By: Adel
Forum: Unapproved Plugins 08-08-2016, 12:48
Replies: 74
Views: 66,063
Posted By Adel
Re: [CSS] NotD ZombieHell [ZombieRiot Extension] [Classes, Bosses]

Alors de 1 je n'ai jamais candidaté dans autre team a part pour du zombie escape (je sais pas d'où sort cette connerie).

De 2, je vois aucune "preuve" sur tes vidéos (tu peux très bien l'avoir...
Forum: Unapproved Plugins 08-05-2016, 17:42
Replies: 74
Views: 66,063
Posted By Adel
Re: [CSS] NotD ZombieHell [ZombieRiot Extension] [Classes, Bosses]

Lol, nice try, but first learn to write a phrase that will everyone could understand (even google traduction can do it -__-).

"En francais, je comprend pas comment tu peux sortir toutes ces...
Forum: Unapproved Plugins 08-05-2016, 16:18
Replies: 74
Views: 66,063
Posted By Adel
Re: [CSS] NotD ZombieHell [ZombieRiot Extension] [Classes, Bosses]

Hi everyone,

Lol svpure/svpure1 saying don't copy server, but you spy my server, stole our ideas and claims everywhere bad thing about us (my team: cs-genysis.systems, his team: zombiemonde).
...
Forum: Scripting 07-14-2016, 10:23
Replies: 2
Views: 837
Posted By Adel
Re: The problem with compilation - argument type mismatch

Hi,

PrintHintTextToAll() doesn't need "client" parameter (your message is "printed" to all players).
Try with PrintHintText() instead of PrintHintTextToAll()
Forum: Scripting 07-13-2016, 16:18
Replies: 4
Views: 2,757
Posted By Adel
Re: PreCacheSound & EmitAmbientSound

Hi,

Try this:


public void OnMapStart()
{
if(!IsSoundPrecached("sound/chris/chicken_sound.mp3"))
{
PrecacheSound("chris/chicken_sound.mp3", true);
Forum: Scripting 07-10-2016, 18:25
Replies: 6
Views: 1,327
Posted By Adel
Re: Help needed to convert an old plugin to 1.8 compatible.

Hi, maybe i say something wrong but, did you tried to add at the very top of your plugin this:
#pragma newdecls required
Forum: Scripting 07-09-2016, 09:16
Replies: 8
Views: 3,134
Posted By Adel
Re: [SOLVED]Help with 2D arrays with nex syntax

Fakuivan, i use sourcemod 1.8 dev 5916, so my compiler is not the pb (even if there is a dev 5919, i don't think that a lot of things changed).
But thank you anyway :).
Forum: Scripting 07-08-2016, 08:24
Replies: 8
Views: 3,134
Posted By Adel
Re: Help with 2D arrays with nex syntax

Oh ok, THANK YOU very much for these explanations, i close the thread as my problem is solved ;)
Forum: Scripting 07-07-2016, 17:50
Replies: 8
Views: 3,134
Posted By Adel
Re: Help with 2D arrays with nex syntax

By removing the size, all is fine (i hope there will be no pb during tests ^^).

The function is now:

SomeFunc(int client, char[][] buffer, int target, char[] param1, char[] param2 = "") { ...
Forum: Scripting 07-07-2016, 17:15
Replies: 8
Views: 3,134
Posted By Adel
Re: Help with 2D arrays with nex syntax

Hi mitchell, thx for your reply,

In fact i have a sp file and all its includes, the 2D array size is a choice of the plugin's author, i just try to translate.

With sm 1.6 branch, it compiled...
Forum: Scripting 07-07-2016, 16:47
Replies: 8
Views: 3,134
Posted By Adel
[SOLVED]Help with 2D arrays with nex syntax

Hello,

First, i searched on the forum and google for an answer but didn't get a solution.

My problem is the following:

I'm translating a plugin from old syntax to new syntax but i can't fix...
Forum: Snippets and Tutorials 06-23-2016, 16:40
Replies: 196
Views: 162,992
Posted By Adel
Re: [TOOLS] Notepad++ Auto-completion/Inline Docs/Syntax Highlighting

Thank you very much StSatan, you save my life :)
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