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Posts Made By:
`666
Forum:
SourceBans / SourceBans++
02-15-2024, 02:58
Replies:
4
Most compatible webhost for SourceBans
Views:
1,205
Posted By
`666
Re: Most compatible webhost for SourceBans
They run composer for me.
Forum:
SourceBans / SourceBans++
02-13-2024, 09:45
Replies:
4
Most compatible webhost for SourceBans
Views:
1,205
Posted By
`666
Re: Most compatible webhost for SourceBans
Nvm, I was running an old SB version before they added the composer requirement. Now, if you want to install or upgrade to the latest SB version, you can't because this host doesn't have composer...
Forum:
SourceBans / SourceBans++
02-11-2024, 02:58
Replies:
4
Most compatible webhost for SourceBans
Views:
1,205
Posted By
`666
Re: Most compatible webhost for SourceBans
I been using https://billing.nitrous-networks.com/cart.php?gid=1 for 7 years. Make sure to add game server ip to the "Remote MySQL" setting.
Forum:
Plugins
06-20-2023, 11:42
Replies:
0
[INS] flashplayer
Views:
603
Posted By
`666
[INS] flashplayer
Description
Blind a player(s) with a grenade flash (I only tested in checkpoint mode).
Commands
Forum:
Plugins
06-20-2023, 11:24
Replies:
0
[INS] lastmaps
Views:
570
Posted By
`666
[INS] lastmaps
Description
On map start it sets a mapcycle to a custom file "data/lastmaps.txt" without recently played maps & writes down excluded maps to the file "data/lastmaps_array.txt" to be loaded when...
Forum:
Plugins
06-19-2023, 11:54
Replies:
1
[INS] devtag
Views:
866
Posted By
`666
[INS] devtag
Command list
sm_devtag
Toggle your dev tag (On by default)
Changelog
Forum:
Plugin/Gameplay Ideas and Requests
12-05-2022, 05:48
Replies:
6
I need someone to teach me how to Script easy explanation
Views:
889
Posted By
`666
Re: I need someone to teach me how to Script easy explanation
I learn by reading other people's scripts and reading tutorials here https://forums.alliedmods.net/forumdisplay.php?f=112 Also, this...
Forum:
Plugin/Gameplay Ideas and Requests
11-26-2022, 18:59
Replies:
6
[Any] Player phone verification
Views:
995
Posted By
`666
Re: [Any] Player phone verification
"...some players will not be willing to provide their phone number."
Me. It's just crazy to me that people are willing to share their phone numbers on the internet & then they wonder why they are...
Forum:
Plugin/Gameplay Ideas and Requests
11-03-2022, 18:25
Replies:
6
[L4D2] Grenade Counter
Views:
1,088
Posted By
`666
Re: [L4D2] Grenade Counter
Damn, looks like it.
Forum:
Plugin/Gameplay Ideas and Requests
11-03-2022, 16:01
Replies:
6
[L4D2] Grenade Counter
Views:
1,088
Posted By
`666
Re: [L4D2] Grenade Counter
If limit reached entity will be deleted on throw. Change limit to what ever you want @ g_iLimit
Count reset on round start or if client re-joins. I only tested in insurgency.
#pragma semicolon...
Forum:
Plugin/Gameplay Ideas and Requests
08-17-2022, 09:29
Replies:
12
cl_fullupdate on client
Views:
1,961
Posted By
`666
Re: cl_fullupdate on client
#include <sourcemod>
ConVar g_cvCheats = null;
public void OnPluginStart()
{
if (!(g_cvCheats = FindConVar("sv_cheats"))) {
SetFailState("Fatal Error: Unable to FindConVar \"sv_cheats\"...
Forum:
Plugin/Gameplay Ideas and Requests
08-15-2022, 05:44
Replies:
7
Request - Duck While Planting C4 (CSS)
Views:
1,005
Posted By
`666
Re: Request - Duck While Planting C4 (CSS)
Maybe css has ? In insurgency we use to make players go prone. I guess 1 will be duck.
Forum:
Plugins
08-10-2022, 03:53
Replies:
23
[ANY] Multiple Hitmarkers Menu (with sound effect)
Views:
10,136
Posted By
`666
Re: [ANY] Multiple Hitmarkers Menu (with sound effect)
1). Keep track of what previous overlay player had and set it back.
2). Don't do hooks for things that server admin has disabled.
Forum:
Plugins
07-29-2022, 13:32
Replies:
11
[ANY] Change your name ( sm_name )
Views:
7,476
Posted By
`666
Re: [ANY] Change your name
Add/remove to "ga_sBlackList" what ever you need. Tested only in insurgency game.
Forum:
Plugins
07-10-2022, 14:29
Replies:
2,079
[ANY] AFK Manager (Version 4.3.0 / Updated July 2nd 2018)
Views:
1,109,318
Posted By
`666
Re: [ANY] AFK Manager (Version 4.3.0 / Updated July 2nd 2018)
Just ban at that point.
Forum:
Plugin/Gameplay Ideas and Requests
07-02-2022, 13:09
Replies:
3
My linux server crashes by itself at random times
Views:
629
Posted By
`666
Re: My linux server crashes by itself at random times
Dump handles (sm_dump_handles file) to see if some plugin has memory leak.
Forum:
Plugin/Gameplay Ideas and Requests
05-14-2022, 04:07
Replies:
9
No knife damage? [CS:GO]
Views:
7,006
Posted By
`666
Re: No knife damage? [CS:GO]
Just check for DMG_SLASH instead of adding bunch of knife names to check. Also I like to check for late load before running loop.
#pragma semicolon 1
#pragma newdecls required
#include...
Forum:
Plugin/Gameplay Ideas and Requests
05-08-2022, 11:58
Replies:
14
Solved
[Any] Ping Viewer
Views:
3,405
Posted By
`666
Re: Ping Viewer - Issue
#pragma semicolon 1
#pragma semicolon 1
#pragma newdecls required
#include <sourcemod>
public Plugin myinfo = {
name = "Ping_Viewer",
author = "",
description = "Print Your Ping Into...
Forum:
Plugin/Gameplay Ideas and Requests
04-21-2022, 09:11
Replies:
10
Plugin request
Views:
1,219
Posted By
`666
Re: Plugin request
https://forums.alliedmods.net/showthread.php?t=193643
Forum:
Extensions
04-16-2022, 13:50
Replies:
848
[ANY] SteamWorks
Views:
599,258
Posted By
`666
Re: [ANY] SteamWorks
I just added reload steamworks on plugin start
ServerCommand("sm exts reload 8");
change 8 to what ever load number for your steamworks
Forum:
Plugin/Gameplay Ideas and Requests
04-08-2022, 09:57
Replies:
3
Persistent Bot Named XYZ
Views:
497
Posted By
`666
Re: Persistent Bot Named XYZ
Tested only in insurgency
#pragma semicolon 1
#pragma newdecls required
#include <sourcemod>
#include <sdktools>
int g_iNameSet = 0;
Forum:
General
04-06-2022, 07:56
Replies:
5
Solved
[BUG] SDKHooks_DropWeapon
Views:
2,234
Posted By
`666
Re: [BUG] SDKHooks_DropWeapon
Thanks, but I can't remember what I needed for now because I was working on several plugins. I only remember that I ended up finishing the plugin without needing a drop hook.
Forum:
Plugins
04-06-2022, 05:14
Replies:
13
[ANY] L Duke's Tripmines: Reborn 1.0
Views:
8,643
Posted By
`666
Re: [ANY] L Duke's Tripmines: Reborn 1.0
You can copy it from here
For insurgency (checkpoint mode):
- Only bots trigger it
- Plant using custom c4 weapon. Must be added via custom theater weapon like...
Forum:
Plugins
04-03-2022, 06:02
Replies:
89
[ANY] Stealth Revived (v1.0.1, 19/01/20)
Views:
45,126
Posted By
`666
Re: [ANY] Stealth Revived (v1.0.1, 19/01/20)
With "OnMapStart" and "OnEntityCreated" hook, the plugin ends up hooking the same entity twice.
Forum:
Plugins
03-31-2022, 08:32
Replies:
13
[ANY] L Duke's Tripmines: Reborn 1.0
Views:
8,643
Posted By
`666
Re: [ANY] L Duke's Tripmines: Reborn 1.0
Does anyone know what particles & materials are in the "prop_dynamic_override" explosion? In the insurgency, the explosion doesn't have any visual effects, so I need to add whatever is missing...
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